I see a lot of people saying that Guardian’s is bad, that Aughild’s is better, and Captains even better still.
I’ve done some theorycrafting, and this does not seem correct to me.
Based on my build (Trag Blood Nova, with Mantle of Channeling + Stone of Jordan), using the Guardian’s set I can potentially get single target damage of 36.8T/sec using Guardian’s.
If I use Aughild’s, this is reduced to just 33.7T/sec, and using Captain Crimson’s it’s even lower at 23.7T.
At maximum enemies (25 for Blood Nova/Iron Rose), these are:
150.3T, 137.8T, and 96.8T respectively.
The main issue with Captain Crimson’s is that it does not have a bracer, so you lose the non-set piece of Armor in order to get this buff. You would have to choose a different bracer, and the best one for pure DPS (as there aren’t any Necro has for a Death Nova build) is Lacuni Prowlers… It appears that you can’t roll +physical damage on this, so you’d lose the 20% damage from that, but you can get crit chance and attack speed.
This means that I can’t get the +25% damage output (and incoming reduction) that Mantle of Channeling provides, and the CDR => damage bonus means giving up vitality/crit/attack speed in order to take CDR, which ‘might’ give you better output but at a great disadvantage, poor survivability (on top of the removal of the 25% survivability from Channeling).
Aughild’s does give a massive damage bonus (especially to elites), but this does not out perform the intellect bonus from Guardians. I’ve not calculated the difference in survivability. The difference would be that with Guardian’s we have more health + healing whereas with Aughild’s we take less damage.
Does anyone have anything more concrete?
As far as I can tell Guardian wins.