Necro Golem Survivability Is Bad

Been watching Raxx playing the Death Nova build. He made a pretty neat build. I’ve also played Lord Fluffy’s and Filthy Casual’s Corpse Mancer / God Mode builds. Both Death Nova and Corpse Mancer builds require the Golem and it’s survivability is really bad. Please look into that and adjust it’s toughness.

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I’ve always felt they should just make pets (incl followers) immune to damage… Ones that can die die way too fast without enforcer. Followers without their invincible relics are useless.

Especially in the case of golem. It’s a pet that you use for utility, not damage. So enforcer is a big waste of the slot on it. Even at torment 16 it dies very fast. At higher GRs it just disappears the instant something touches it.

i thought there would be more support, but i know everyone is busy doing meta builds. i hope this subject comes back around during PTR S21 when the necro gets a new set, because this needs to be adjusted.