Not if you play LoN only from the beginning and the build isn’t capable of reaching Grift Tier 100.
It basically means, you have to play sets just to level your gem and then go to LoN. The fun of season 17 for me was being able to play LoN from the get-go and ignore sets completely even with a sub-par build. I took a LoN Blood Nova build to Grift 90 or so and that’s with the full bonus. I never touched sets outside of where they were required in the Journey.
With the max set at hundred, I can’t repeat that experience and just to note, this current season is about the most fun I’ve had since RoS came out.
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TBH i like this idea, because i still think that after like 7 years of diablo 3 release 99% of builds use the emerald on weapon… (ya i’m aware that in vanilla there were some builds that used ruby, but these were really rare cases like in the double socket manticore that people used ruby + emerald).
With the creation of this gem for me LOD seems like the endgame build (aka the build that pro players use because is really hard to build and is the strongest) so imo, having a different gem in the weapon looks cool.
But it doesn’t. It’s the same as LoN only requires 8 Ancients to function. If you have 8 Ancients equipped you are at 8*750% damage or 6,000%. Equpping another Ancient is gainning 750% damage yes, but your over all damage output only increases 750/6,000 or +12.5% which is less than 1 GR level. Even gaining 13 ancient pieces is only a 3,750/6,000 or +62% damage increase. 5 GR levels requires +100% damage so it is barely +4 GR levels.
It’s the same with LoD. If you are at rank 50 and have 8 Ancient pieces you are getting 51 times 3.75% times 7 + another 51 times 3.75% times 2 times 8 or 51*3.75%7 + 513.75%28 which is 1338.75% + 3060% = 4,398.75%.
At rank 99 with 13 Ancients you will have 9750% so you are only short 121% damage. Which is 6 GR levels from you potential max. If you collect all 13 pieces in ancient you are 5 GR levels from your max potential. Which means 7 Ancient pieces yielded a 21% damage increase! And this is why LoN never needed to get a bonus from non ancient pieces anyways. This gem however does make it much more fun from step one though.
Again the power is already there, it doesn’t need more or anything. If you rank the gem up to 80 and have all Ancients you are at 7,897.5% out of 9,750%. those last 19 ranks will give you +23% damage or 1 GR higher.
So if you can’t run more than GR70 with 8 Ancients and a level 50 gem, it can’t hit GR80 anyway with your setup.
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Ah, math strikes again. lol
But seriously, there’s also the psychological effect. If a build is being limited by any amount because the requirement is too high, then the build just feels weaker. If a build is weaker even by percentage points because the damage is quantifiably less than it was previously, namely the LoN buff. Then the build is weaker.
And it is my thought that they introduced the gem to give players the ability to have the season theme extend or at least let players continue to play with the builds they did before and find the performance to be a really close proximity to what it did before.
There is no reason, that LoD shouldn’t get the same treatment as Iceblink and Boon of the Hoarder.
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Yea math is a b*tch, but it goes to show how players have mistreated LoN for years as they simple fail to understand how it works.
As is now, you can actually just go play it, and quickly get a sense of whether it is working or not. Players are just to focused on being “perfect”.
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Just a note, I had full ancients and you’re right the damage wasn’t much different from the time I was looking for 6 more pieces than when I had all 13. The point was the build didn’t feel complete until I had all 13.
And if the requirement for LoD is GRift 100 and there is no way the build can reach that high as a sub par build, it won’t feel nearly the same as it did this season.
Yeah, I know in a lot of things, feelings are discounted or sometimes not even considered, but I think when it comes to LoD builds, it should be a consideration.
2 Likes
Well, there is at least SOME irony in that you likely can’t play LoN with the gem until you level the gem by using a non-LoN build (or LoN with the rings, I suppose).
The best ideas here are either a off-hand or helm (Since some classes don’t use off-hand). You already got the trick gem that goes in the helm so why not. The helm requires some trade-off so that seems to be the best option actually.
What builds require 3 specific gems and cannot function without those 3 gems? Please give some reasoning why you think losing a gem kills the build. (LoN builds only obviously)
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while i dont think it would kill the builds, it would lower damage output, since i think most of the current loN builds will end up giving up BotT for LoD since the other 2 are pretty mandatory.
So LoD builds would be 2-3 GRs weaker than current LoN builds in seasons? If even?
Why is that a big deal? LoN without the rings was originally going to be a one season special buff.
Update LoD to work in weapons and add a bonus 130% CHD to the rank 25 power. Problem solved.
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Except it wouldn’t work for thorns builds that socket yellow gem.
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Please read the links to my original posts (particularly the second link). I did the math to account for the loss of the emerald in the weapon. It’s all there in my posts on the old forum.
While I agree that it will be an arduous task to level a LoD gem, by just using the gem. It’s not hard to get to GR100 with the gifted set.
Will be no different for me than this season. I used SWK until I had 10 ancients for my LoN build anyway.
Not only that, I was able to clear GR100 with my cr@ppy wizard with no ancients at all, just the lowest end of a complete build.
Season 18 will be interesting imo. But I think sets might pull ahead thanks to the updated craftables.
If it wasn’t for those new set updates, LoD builds and sets might have found at least a little equality for once.
We shall soon see I guess.
First you can have others carry you 100 if you play casually. If you insist on solo, then:
LoN is said to be an end-game build which requires at least 12 ancients to play with.
When you can’t even clear 100 (actually 98, to lvlup it to 99) I don’t think you’ll have that many ancients of your build. If you have 10 ancients and 3 legendaries, it works as 11.5 ancients with LoD which is a +15% buff compared to LoN, so you only need a lvl 86 gem to be as good as a LoN buff on you.
Yes, this is a good thought which is very common these days. Leveling it to 100 is gonna be tedious and long as hell… I really hope they reconsider, something along 70 would be cool.
EDIT: Regarding the slot problem, if as someone mentioned here already Blizz made belts have a socket it would be just WOW or a consumable LoD
But for now I don’t think this is gonna happen. So this season it seems we sacrifice some gem if we use LoD. Oh well.
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Technically you really only need to get to what GR94 or 89 (i forget if the 1% stops at +10 or +5) to get to Gem level 100. Remember that GR100 would grant a 60% chance to go from 99 to 100 but there’s still 60/30/15 and 1% values when the gem level is above the GR.
Its fine at max 100. The free set alone gets most of the way there and you don’t have to do this solo either as you can be run thru higher GRs.
And the gem as a weapon gem would be a huge damage decrease. The 130% crit gem is pretty massive multiplier to your damage compared to the other legendary gems. Your choice is more between the set rings and 3 leg gems vs this gem with only 2 leg gems and 2 ring slots. Gaining CoE for a lot of builds for example can easily be worth the loss of 1 of the legendary gem multipliers.
If you are trying to get your gem to 100 you would only need level 84 to 1%. It’s +15 GR levels.
Wrong. When running GR of tier L, you can upgrade L-10 to L-9 at 100%, and then 90/80/70/60%, and always 60 until you upgrade L+1 to L+2 - which is 30%.
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