Great thread. I also echo Ronin’s sentiments on the auto cast. It was previously removed years ago due to “unengaging” gameplay, where the best way to play was to fish for corvus, plant sentries in the next room, shut the door then Netflix and chill. Leapfrog rinse and repeat. Considering that M6 multishot is the strongest variant, but also the most resource intensive variant, it may be that players will have to rely on autocast for consistency.
When I was playing M6 Multishot, I spend more time generating hatred than I did shooting multishot. While that’s ok for burst like skills (cluster arrow, fan of knives), multishot was obviously designed to be spammed, thus feels horrible for anything that isn’t an endless walk/coe setup that doesn’t rely on “spammage”. This ironically steps on UE’s identity while trying to create an identity for M6. As much as I like multishot, M6 needs to be a cluster arrow set, as it was designed to be. Buff cluster arrow, as well as elemental arrow/chakrams as fan favorites, even if the latter doesn’t end up becoming meta (CA should be).
Overpenetration will definitely be the better rune. Considering that 1 dagger hitting 3 targets still gives you 75,000%, a single dagger with overpenetration can hit more than 9 targets on it’s own. I don’t see ricochet being competitive outside of some solo speeds.
While the impale buffs certainly help the standard impale setup, survivability will be an issue (it already is currently) IMO this buff is more valuable to the ranged S6 build I was playing due to the scaling AD. This can be played like Multishot, while still jumping in occasionally to stuff 3 daggers to the face of an elite when the opportunity arises, providing flexibility and interesting decision making throughout the rift. I can understand S6 purist not being a fan of this though (much like I’m not a fan of multishot on M6).
I do think people are sleeping on the impale buffs though. I doubt M6’s power currently will make it through all of PTR, but we’ll see
Loaded for Bear is strongest, but try Maelstrom with the Ballistics passive, it has a good personality. I don’t think you’ll be able to squeeze in Frostburn without losing Zoey’s in the cube.
To me it seems that your ranged variant befits the DH roleplay much better, that of an agile assassin who needs to dodge attacks rather than facetank them. In this way the true purists should prefer this variant
But yes the piercing buff definitely favors the ranged variant as it is already more focused on AoE and trashkilling compared to the melee variant. Hoping to see more people go ranged next season for this reason.
Just did a few GRs on my S6 cold setup. I havent played it since like 2016 (or pre ptr) , so its been a while. I forgot how good some of my gear was on that toon… I know exactly where to steal items from on PTR now…
With Captain Crimson’s you can get the down time between Vengeance casts to a few seconds. It’s a bit glassy but doable for a skilled player.
I’d prefer to run with Dawn, but the meta Cluster Arrow will probably run with Odyssey’s over Dawn so either way, if you want to push with M6, you’re going to be pretty glassy.