21) Inferno skill bug
Inferno has hardcoded framecounts, they are different on the client/server (leading to stuckage bugs), the default seq_input of 10 is bad, it should be 9 (this causes several of the missiles to do no damage ). Also inferno range for monsters doesnt work properly, making it start further away rather then traveling further, this is noteable vs. diablo on hell which will never hit you with his lightning if you are within melee range.