Shadow Set/Holy Point Shot [Consolidated PTR Feedback]

yes please that would be great :slight_smile: :grin:

5 Likes

Impale has no drawbacks like shotgun has. It has already cleared 150s as RGK in PTR. Buffing it to 200% or more will make it dominant as RGK and we don’t want that, we want variety

3 Likes

Have you even checked the details on that 150 clear in PTR? The DH which did it (Wudijo) is paragon 4400, has perfect gear, and it still took him 4 mn to kill the RG… Buffing the HPS to 200% would help of course, but would not be enough to make it compete with the other RGK. You would need at least 300% for that.

10 Likes

Could you elaborate please. It is opposite. Impale has drawbacks because it is bad on RGs that spawn adds unlike shotgun. Yes we do need variety and you don’t get one if Crusader is the best choice on any rift guardian.

It is ok if Crusader is better as universal boss killer but Impale must be faster on single target RGs at least.

Like I already told you on other thread that 150 by DH took 4 mins on single target boss, while DH was using steady aim. That is not fast.

For solo here is the feedback from good Crusader/DH player:

13 Likes

I am not sure if all of you are familiar how Impale RGK works.

If there is any add near the boss you lose Singe out passive or 25% crit chance.

Also If there are adds near the boss sometimes you are hitting adds and not the boss. That means you do 0 damage to boss because Shadow 6p set bonus is applied only to first target hit.

Also, DH can’t keep up Squirts necklace buff up on self in GR 150. Crusader is better at this. That means Impale is using Endless walk set.
Because of that you don’t really want boss that is moving around a lot, or teleporting.

Now lets look what Rift Guardians we have in game:

Agnidox - good for DH
Blighter - good for DH
Bloodmaw - not the best, he is jumping around, but pretty good
Bone Warlock - Spawns the adds
Cold Snap - good for DH
Crusader King - not the best, spawns the adds (it can be interupted), teleports
Ember - bad, adds, teleports
Erethon - good for DH
Eskandiel - bad, arcane spawns the adds
Hamelin - bad, used to be unkillable for DH, loads of adds
Infernal Maiden - good for DH
Man Carver - good for DH, but if you use steady aim he can wall you out
Orlash - good for DH
Perdition - good for DH
Perendi - bad, spawns adds, teleports
Raiziel - not the best cause he is moving around, small hit box
Rime - not the best cause he is moving around, small hit box
Sand Shaper - not the best, teleports, bubble, small hit box
Saxtris - bad, used to be unkillable for DH, loads of adds
Stonesinger - not the best, he spawn the “adds” if you hit them they don’t give you hatred back (bug?)
Tethrys - not the best, she is single target but teleports a lot
The Binder - bad, spawns the adds
The Choker - bad, spawns the adds, teleports
Vesalius - bad, teleports, uses wormhole to closes target (DH)
Voracity - good, if you stay close to him and he does not spawn adds.

There are way more RGs that are good for Crusader than there are for DH.

16 Likes

Thanks for the discussion on this - Highlighted this over to the team.

26 Likes

HPS’s power ought to be on Sash of Knives. You do not put knives in a quiver but around your belt. The graphics said it all; it is arrows inside the quiver and not knives.

When equipped with shadow set, each hands ought to throw knives (ie double attack speed). Multishot attacks 50% faster with two handed weapon?

The fantasy is lost.

4 Likes

Why does only Holy Point Shot get a buff? Krider Shot and Yang could really need one as well.

14 Likes

I’d rather have Karlei’s Point have the buff instead of HPS. HPS is already frustratingly hard to get a good one. With the range of damage it adds to Impale, nearly impossible. Took at least 100 reforges to get an acceptable one with Lightning. Couldn’t get a good cold one to save my life. Spent I don’t know how many blood shards at Djank for mats to reforge. It’s crazy. I get it that good rolls shouldn’t be easy to get, but this is just ridiculous.

7 Likes

Absolutely! Getting a guaranteed CHC roll on this item is now a huge necessity.

15 Likes

HPS as said before is one of the hardest quivers to roll to something usable. Perhaps applying the damage increase on Karlei’s Point instead is far simpler to implement/manage. :slightly_smiling_face:

3 Likes

Why can’t the damage bonus be added to Chain of Shadows instead of HPS? Unless it’s not used in groups for RGK? I only play solo so not sure what setup is used, but I think this would make it much easier to implement.

2 Likes

chain of shadows isn’t used for group play, 250 - 300 on Holy Point Shot would do the trick, this would be the easiest way to buff it

13 Likes

Oh we are back to the pile on everything on the HPS, have fun rolling for everything you want then. :yum:

If not the belt, then Karlei’s Point works.

1 Like

Im not saying this statement isn’t true or anything. But Impale has already been able to do Gr150 as RGK before PTR…No, I’m not saying it’s as viable as Crusader or Barb. But how viable is it now as it is now on PTR, cause Impale still isn’t clearing Gr140+ solo like other classes are able to. And what about on RG’s that spawn adds? Cause that’s seriously where Impale has the biggest trouble as an RGK.

Moreso, I’m talking as in a Seasonal character standpoint. If you gotta be p10000 to solo clear Gr140+, thats just ridiculious. Seasonal, I’d argue that “MAYBE” p4000 (without botting) is possible.

I’m p2100 and have cleared Gr122 this season. Can likely clear Gr123 (Maybe Gr124…Yea right) with a bit of effort and fishing. What’s it gonna take next season to do what Crusader and Barb is doing already?

10 Likes

If possible, you’d rather use witching hour instead of chain of shadow as 4man RGK.

6 Likes

Yes, I agree as Impale is one of the most fun builds, but I’ve stopped using it the last couple of seasons cause ww barb is just soooo much stronger.

10 Likes

250%-300% is exactly what is needed to save s21 for DH and bring the fun back in playing one.

Many are saying this is to strong at 4000+p but we must not forget that average players hit ~1000-2000p in a season (maybe), most likely never do a 150 gr but struggle to find a group from 120gr and higher because any other RGKs are so much better.

A 300% buff will level the playing field for all paragons levels that don’t run pre-made groups and don’t have high paragon levels. Which in turn make the game more enjoyable for everyone not just the hard core.

And full disclosure I run a pre-made three person that averages 1500-2000k paragon and does 130s. We just stop running DH because we wouldn’t be doing 130s on the current build or a future build with only a 100% buff at a sub 4000 paragon level (roughly)…

13 Likes

Ever since the META was invented and GR’s were put in place, all us DH players wanted is to be included in the competition to be fighting for top spot on the solo leaderboards as a whole and to be included in the 4 player META. The buff is nice for the Holy Point Shot, but it falls way short of becoming the RGK and to be taken seriously in a 4 player META. This set NEEDS to be right up there with WW barb, Valor crusader, Mundinago WD, & LoD Necromancer. Even an LoD Impale build would be nice. We just want to be included into the 4 player META as either trash killer or RGK. Please fix the Impale Shadows set and Holy Point Shot to be as powerful as the other offensive builds.

14 Likes

I realize that the main focus is on the new DH and necromancer sets; however, I hope that the math on holy point shot are increased (mid-PTR or even post PTR). Since this is simple math, it might be best to increase the number post PTR not to mask the performance of the DH Gear set. If the game developers decide this, it might be nice to get a quick note.

13 Likes