First of all, thank you for giving us new content periodically.
That is being said, I have tested DH set and here is my humble opinions.
I guess, according to Blizzard’s Intention:
- this set is focused around primary skills, and not strafe centered.
The problems are:
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We are losing momentum stacks so fast. Thus, can’t maintain momentum and 4 piece bonus becomes obsolete. (no speed, no damage reduction, no primary shoots)
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To gain a momentum, one should HIT any target. And if you fall behind in team play, bam you’re dead. (if someone clears ahead, you can’t find any target to hit, so no speed, no dmg reduction, no primary shoots. Because of this, this set is not eligible in groups).
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When you try to stop and gain 10 stack momentum by shooting in high grs, bam you’re dead. Everything, I say, EVERYTHING kills you one shot. There is zero defense / dmg reduction in any way.
My solutions ideas:
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momentum stacks last 10 seconds and each stack refresh the previous ones (like necro poison weapon or wizard meteors).
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you gain momentum stacks when you shoot, not when you hit.
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add “momentum stacks does not drop below 1 while you are strafing” to 6 piece bonus. (this will provide base damage, base dmg reduction and base movement speed bonus always, which is required. And if the player wants power, he should stop and cast primary skills. That way, set will be primary skills oriented.)