Altar of Rites
I find it a very positive new feature to enrich the game. I just wish the powers could be turned on or off once unlocked. I think that at the end of the season it should go to the non-season except for the power of the potions.
Primal Ashes
I think this feature is great for people who get junk primals, but I don’t think there should be that difference between Cube Primal and regular Primal. You should be able to occupy as many as you want since it is a reward for finding all those objects.
I would change the recipe so that they become common Primals and so the person who proposes it can finally have their complete primal equipment.
I liked the color change to red in the background.
Demon Hunter
Natalya’s Vengeance:
The set felt great, but then again… Another set that uses strafe? Maybe I would look for another alternative like for example.
-(6) Set Nat:
When using Vault, and if you use Arcstone it will give a pulse for 5 seconds that will deal 10,000% increased damage, if it is crossed with a Spike Traps the damage increases to X% (This maybe a bad example, but the thing is, no more Strafe Please)
Demon Hunter Unhallowed Essence:
I think he’s doing well in damage but he lags a bit behind Marauder.
It would increase their damage a bit to even out strength.
Demon Hunter The Shadow’s Mantle:
There’s no point in giving him Fan of Knives damage only on his 2-piece set from him.
I would buff Sword of Ill Will and Spines of Seething Hatred and change the effect of Lord Greenstone’ Knife to:
Lord Greenstone’s Knife
Every Vault gain 1000% increased damage for your next Fan of Knives, the effect can be stacked. When you hit with a resource-spending attack, this effect disappears.
-(6) Set Shadow:
Impale deals an additional 75,000% weapon damage to the first enemy hit, and 25,000% to subsequent enemies.
Fan of Knives and Chakram deals an additional X% weapon damage.