Rehashing this conclusion from another thread in case our developers missed it:
There is a problem with Akkhan’s 4pc bonus and Phalanx Shield Bearers.
Shield Bearers can be repeatedly cast with Akarat’s Champion:Rally. The player can place 32+ Phalanx Avatars on the battlefield at once, and they all independently spam Condemn. Simply put, the servers cannot handle this volume of Condemns, the lag spikes up to 1200ms in solo games, either the mobs or the player dies. (often it’s the enemies).
While Shield Bearers is the strongest rune, it is not a practical choice and players will be disappointed with the side effects of lag – the best build is an unplayable one.
Pick any of these solutions to remedy the Shield Bearer problem:
- Cap the number of simultaneous Shield Bearers on the battlefield (12 max)
- Restrict Akkhan 4pc to Bodyguards and Bowmen.
- Allow Shield Bearers to attack once per cast, as they did prior to July 26th patch 2.
Do not let the non-season leaderboards deceive you, I have done GR141 with Shield Bearers, but prior to that I’ve cleared GR136 with Bowmen.
We’re looking at the following performance at ~5k paragon for 50 key pushes:
- Bowmen: GR136
- Shield Charge: GR136
- Bodyguards: GR135
Shield Bearer: GR141(Reduce)
This Set/Skill needs about +9GRs to match LoN Bombardment, pick any recommendation:
Restore % Phalanx skill damage affix, Kassar and Enforcer, like in v1 of PTR.
This raises the raw power of the Phalanx Avatar’s Condemn procs.
Create a NEW bracer that grants 500-600% damage to Condemn and +10 Wrath/second for 3 seconds after hitting an enemy with Condemn.
In the context of the Akkhan’s set: there are 2 ways to gear and play:
Attack Speed and 100% Phalanx/Judgement usage.
Area Damage focused w/ Furnace and 4 Phalanx Bowmen. The player uses Condemn Vacuum to independently crush trash, while selectively casting Judgement and Phalanx Bowmen once per CoE cycle to keep up Akarat’s Champion, destroy elites and rift guardian. (once per CoE Cycle)
This also makes LoN/LoD Condemn a strong trash clearer while addressing its resource issues.
Eternal Union grants 40% Damage and 4% DR per Phalanx Avatar. Allow this to work with Falling Sword:Rise Brothers and Baleful Remnant.
A4 Falling Sword:Rise Brothers should proc Condemn. This scales the damage scales better, more Condemn procs AND an additional. 1.28 * 1.375 = ~76% More damage just by using Falling Sword w/ standard 8 Bowmen setup.
This helps low paragon players and changes the Jewelry configuration. This makes Baleful Remnant quite strong for speeds.
Thank you for your consideration.