Do not bend a knee to the rage mob

Feedback on bugs and glitches yes, feedback on major game-play changes no. Like I said, oh well

Thatā€™s not evidence thatā€™s just your opinion. Offer with evidence why the game formula would be so drastically changed for non ladder players if ploot was introduced as a opt-in option?

Diablo 3 is the perfect example

I just donā€™t see why soo many gamers are literally begging for a legendary classic game to be dumbed down. Do people really need video games to hold their hands for them these days? I guess they do and that makes sense cause look at every modern game being released.

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did and i read 7 different articles that all had different parameters for each but it seems the most common is updating the visuals and existing engine, which is exactly what they are doing for d2r even if they change the loot it will still be running on the same engine in the background. So i guess thank you, you proved loot changes work in a remaster.

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Loot changes is gameplay changes, not visual. Itā€™s that simple, lol you literally typed that out yourself

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updating an engine includes gameplay changes it is still a remaster unless they REMAKE the game on a new engine based on the articles you pointed me at.

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Remasters are to well remaster them. Remakes are where game-play changes come into place. Halo 2 remaster was a remaster, they brought an old legendary game into modern visuals and audio and engine. They didnā€™t go changing game-play mechanic

One big reason for remaster of classic games is to make sure they live on. Cause older games is getting harder and harder to run on modern machines, or you could just have the old hardware laying around.

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that is counter to what you had me google earlier, what makes you the authority in the gaming industry to decide which definition is right?

If it was made by updating the existing assets and engine, it's a remaster. Easy examples of remasters are the "HD" editions of recent games like Okami HD, Wind Waker HD, and Final Fantasy X/X-2 HD.

If the new game was built from scratch, it's a remake. Again, regardless of how much content was added or changed. Let's look at two examples from the same franchise:

First, we have Sword of Mana. This is a ground up redesign of the original Final Fantasy Adventure, or Seiken Densetsu 1 on the Game Boy. The characters, map, even the the way equipment works was redesigned. The plot was tweaked. If no one told you this was a remake of FF Adventure, you might not even know!

Then we have the recent Secret of Mana remake. This is is very faithful to the original (at least in terms of graphics and map design), and is basically "SNES Secret of Mana but in 3D and not very good."

from the first link when i googled exactly what you said in quotes.

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ok? first one was a remaster and second was remake (im talking about main article, canā€™t post links here)

I agree that everyone making a big stink about instanced loot are likely the exact same people that will play for a few weeks after launch then go back to whatever game they were playing before, or whatever the next popular release is.

It would be unfortunate if the devs were to implement something like this for transient players who will move on to the next game as soon as they lose interest in this one, leaving the rest of us with a mess in the process.

I have faith that at this point theyā€™re just fixing major bugs and client/server issues and this conversation will disappear into the ether once the core player base has been established and these kids go back to Valorant or League or whatever game they came from.

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why would i leave d2r for d2lod i would run into many of the same limitations but none of the QoL changes?

Im not a casual, i most likely have more hours in d2 than you. I am all in for balance changes, more build diversity, end game content etc. Go play LOD if you donā€™t want changes.

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D2R is LoD so ok, I will play it because it is a remaster of a classic game

D2r isnt LOD, changes from LOD in D2R have already been made. People assume 1.14 was intended to be the final patch. D2r is a chance for development for D2 to continue. If you want to keep playing the same meta 3 builds and farm the same bosses keep playing Vanilla.

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Same bosses? More content isnā€™t being included you know that right? What youā€™re looking for is mods and they should have supported mods. However we all know it will still get mods, modders can mod whatever they want

Iā€™m not raging, and Iā€™m their long-term audience(since D1). Iā€™d like to see changes so this game doesnā€™t become stagnant. Iā€™m also not a casual. Your post is raging and childish.

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What are you talking about? English not your first language ? im talking about if you dont want changes go play LOD, D2r already has QOL changes (shared stash, auto gold pick up etc) so its not LOD. Mods & private servers wont be supported by Blizzard so they are not an option.

You:

ā€œIf you want to keep playing the same meta 3 builds and farm the same bosses keep playing Vanilla.ā€

Me:

ā€œSame bosses? More content isnā€™t being included you know that right?ā€

You:

ā€œWhat are you talking about? English not your first language ?ā€

Me:

Are you high?

Itā€™s absurd to claim we donā€™t like D2 if we want changes.

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David Brevik, the creator of Diablo 2 agrees with us ā€œtransientā€ players, what would you say to him?

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