Diablo Immortal generated $97M in August

Mobile Phones are a larger market than PC anywhere. I’m a PC gamer and I have a handfull of irl friends that are as well. As for mobile games I’m one of the few in my social circle that don’t play them.

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Which also means Acti-Blizz isn’t getting all of that $97 mil. NetSleaze is definitely getting their fair share.

The Oceania servers have never been huge but the population is fairly consistent.
The story and endgame are nowhere as bad as many haters make out. In fact, the storyline is consistent with most of the Diablo storyline since its inception.
They could separate the game into two simple factions:
Whales and Storyline players. Sure the whales will get alll the 5-star benefits etc but people who just want a storyline and endgame can progress purely on skill.

This became really evident in the “Fractured Plane” where the Whalers could not pay to win. The skill-based players made them all look very, very stupid.
The whalers moaned because over half of them could not get to the highest level. Some even said “We paid $XXXXX and this is not fair”. All the skill players finished it.
Whales lose against players with real skills when it is even almost every time.

EDIT:
The other advantage of separating the two is that the player base then becomes more evenly matched. In PVP, the skill players play the skill players and the whales play the whales.

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And Google/Apple another large share as well.
Of course, NetEase also gets a share of the revenue from D3. Albeit, presumably a lot less. And MS/Sony gets a cut from D3, but also presumably less, since console is a smaller part of D3s install base.

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Only real question is how many insane people are there in the world when they made that much on that type of game in a month

Top mobile games:
https://i.imgur.com/FQuh0BP.png

D2 still had players after D3 launched. Certainly, the playerbase of D3 (and D:I) will be significantly reduced when D4 launches.

Even now, inspection of non-China countries demonstrates less being spent on D:I after the first month. We will need to wait longer for China as August was its first full month after its July 25 release. Will China sales increase, decrease, or stay the same 6 months from now? Time will tell.

Well Diablo 4 isn’t going to be on mobile, so Diablo Immortal will probably still have a lot of the people that on mobile only playing it I’d assume.

Although, I would assume the PC people that play Diablo Immortal will decrease since they are mainly playing it to fill the void until D4, but most are playing it on mobile from what I understand.

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Maybe release of D4 will skyrocket DI, if there are some good cross promos.

I stopped playing. I got a wicked hell 5 drop from the tax collector (triple triple) and I probably will never get to equip it. I think my mage is around 198paragon but i stopped playing over 10 days ago. I dont even miss it

I take this as a defense of the “old” way of doing things, and I agree. I’d argue that it’s just a matter of maintaining a consistent direction between base game → expansion(s) for that business model to remain perfectly viable. After all, once the base game/platform is established, much of the heavy lifting is finished and the artists/designers can proceed to plug away with the in-house tools.

But lifting this apparent mandate for every product to perform at peak WoW levels, probably wouldn’t hurt. Because I don’t forsee D4’s launch event to achieve “craigslist” levels of engagement like D3 did. In time that fervor could return, but it will take nothing less than the atonement for the brutal slaying of both Diablo and Kil’Jaedan.

wait what was wrong with kil’jaedans death? i was under the impression that everyone really liked the direction they went with him in tomb of sargeras.

I don’t know, I started to check out of WoW when the started drifting away from world PvP but pressed on with the forced 2-faction system anyway. Never cared for the dungeons filled with oblivious enemies standing 30 feet away. I guess my question is, what was Kil’Jaedan defending that he needed to make a last stand instead of fleeing for his life? Or was he caught with his pants down?

For my part I’m still eagerly waiting to see what the lich king decides to do, now that azeroth has been devastated by the third war with no clear rival to stand against his OP undead army. Then again the legion had similar hubris.

Sure, which is why companies go through the effort of translation (not that big of a deal sure) and when it comes to China also spending the money to comply with their censorship laws depending on then kind of game and o wait having a Chinese company involved since they aren’t allowed to do it all by themselves.

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It shows that the world has in simplified terms, three types of gaming people

  • Those who will pay a fortune just to win
  • Those who play for fun and will spend a little for the sake of fun and participation and
  • Those who refuse to pay anything other than a single purchase
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4 then. I have no issues paying for optional MTX as a battle pass for cosmetics or a fancy mount or some other pointless thing, I rarely do, but I have no issues with it, nor do I have an issue with expansions.

I will however NEVER play a game that is P2W.

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What were September’s numbers?

Everybody whines, regardless of the level that they are willing to put into the game.

A whale’s only advantage is a leaderboard. I cared about that when I was a teenager - 40+ years ago. Today, it is irrelevant.

On my server, whales have the same win rates in the battlegrounds as the freeloaders - 50%. This is mainly due to the fact that everyone ignores the victory conditions.

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Just because you’re old and washed up gamer doesnt mean the game should be turned into pay2win trash because you dont care about anything anymore.

There are millions of young people and some old who do care and love to compete and that makes your opinion selfish and wrong.

I expect a new thread! :slight_smile: