sadly, i bought a copy for my crappy laptop just so i can trade on jsp. there is no way im going to try the crap on consoles as is stands.
Not to mention that D2 was made for PC only so to even make D2: R for consoles as well is a plus even if it is different than the PC version. PC version is for mainplaying D2: R while console is for couch co-op, lazy day playing, on the go playing, etc. Heck, you can even play D2: R while in the bathtub, or on the old John! Who would of thought you could slay demons while also releasing some demons?
seriously, console multiplayer literally sounds unplayable in the state its in right now. some people ,THAT DONT UNDERSTAND HOW MULTIPLAYER D2 WORKS, might think that its extreme to say not having a lobby and named games breaks the game, but its absolutely 100% true
thanks for let us know for removing the ultrawide support! i will removed my pre order then bye bye
Bye bye byeeeeee. It literally breaks the game. The best they can do is zoom in some.
Yeah, that honestly could be a good solution.
Play 19:9 with black bars, or play a somewhat zoomed 21:9 where you lose some view space in the top and bottom.
In all fairness, this statement can hardly be taken serious. Blizzard as a company had no issues with 20+ seasons of diablo 3, in which literally almost every leaderboard was lead by clear bot users / account sharers. And now we as customers should believe, that they remove a promised feature in D2R out of fear of security related problems? Contrary to the obvious real reason, namely DRM?
No surprise noone believes a word coming out of Blizzardâs mouth. Mutual respect goes both ways. Blizzard has 0 respect for their paying customers if they keep acting like pathological liars again and again, even if the lies are so obvious.
A zoomed in solution is terrible, playing games that do that is much worse.
Seriously, they need to leave UW resolutions alone and up to the user in SP.
No, they should not implement any kind of zoom. 32:9 users would lose a considerable amount of vertical view. It would look ridiculous.
Hiding all interactable objects, NPCs, players and spell casts/projectiles until they are in the 19:9 view (as is confirmed the âmaximumâ ratio they are prepared to push the engine to balance AI behaviour) while rendering the terrain is a fair and discrete compromise.
If Blizzard are not willing to invest in the development to achieve this, then at the very least they should ensure that the engine is not rendering anything underneath the vignette. From the technical alpha we know that the engine natively supports 21:9 and 32:9 and have since slapped on a vignette as a band aid fix. The game is still using considerable resources to process 1/4 to 1/2 of the game which is obscured by black bars.
From my testing, 5120x1440 full screen uses 35% more GPU resources compared to 2160x1440 windowed, where the viewable area is pretty much identical. This is a serious technical issue that has not been addressed.
Ultimately, Blizzard are using feedback from players who do not own an ultrawide setup to make their decisions, kowtowing to their demands and imposing an artificial limitation which damages the experience and performance of their game. I doubt that they have QAâd 21:9 and 32:9 internally. Within minutes they would notice and understand that we take a huge hit in performance and it sours the overall experience.
Thatâs Blizzard for you.
Only talking 21:9. 32:9 would be crazy for that of course.
And it should only be an optional alternative to the black bars.
If the engine can handle such a thing, sure, that could be a good compromise.
Yes, it is quite clear that the black bars is a band-aid fix.
so how the hell are we supposed to talk on console.
u turned it into a single player came for console.
how do i get my preorder refunded anyone chime in?
NIce post from PezRadar, rly, but i still dont understand how to trade on console⌠Pls, tell me.
(And what about âplayers X commandâ ?)
Seems fair about the UW.
Getting 19:9 ratio is better than nothing !
TBH, when I played the BETA, I played for one hour and then I went to the forums and saw all the discussion about UW. I thought âwhat are they talking about ? I didnât see any black bars when I played !â
I relaunched the game and saw that in fact, they were true. I didnât even see that at first⌠Wich felt weird because I really love when games are supporting UW and I am really stubborn about this.
I think it was mostly because I was so immersed that I just didnât notice them. They also did it in a way that was kinda smooth IMO (with a kind of a fade in effect and not just a straight line) wich worked perfectly fine with the general darkness of the game.
So yeah, I was kinda disappointed but since it just never destroyed my enjoyment of the Beta I just thought âOk, you know what ? Thatâs actually fine.â
But now, we have a middle-ground ? That is a pleasant surprise !
Iâll take it, thanks !
I would still have been happy with the old black bars but now it will be even less noticeable
I gotta say, I was really silently cheerleading this from the sidelines, hoping launch day would roll around without getting hit upside the head with the reality stick, and I guess I need my head checked for ever thinking that way. Iâm left wondering why I even came remotely close to listening to a developer/publisherâs snake oil salesman talk, especially when it was coming from Blizzard. But of course, it had to happen. I mean ya almost did it, almost made it to your release date without taking out a comically large needle and popping that huge balloon of doubt sitting above the heads of 95% of your paying customer base. This is just a bad news turd thatâs tried to be polished, and quite poorly so, with some âTrust Usâ and âSoonâ˘â buffing compound. There has been no good will or trust left for more than a decade for any form of âtrust usâ to help ease the worries of your playerbase.
Iâm a PC guy, but I can feel the pain of the huge gut punch console players must be feeling right now, because my god itâs like you donât even want those people to play this game. Itâs nearly 2022 and youâre removing 21:9 support and putting in vignette bars?? I would even of settled for poorly implimented 21:9 that just gives us an ugly stretched image toward the far edges of the screen, but vignettes?! I can understand there being a bug with AI on a 21:9 resolution, but what you are planning to impliment isnât a fix. Itâs a worn-out band aid. I thought the whole idea was to bring D2 into the modern gaming era. Honestly, just from what was seen from trolls and hackers during the closed and open betas, if you think a few ultrawide players getting in free hits to unalerted mobs in the far corner of the screen are what is the danger to this gameâs âintegrity and equal playing fieldâ then Iâm going to need a second to recover from laughing. Lets all picture it now, shall we? Itâs the typical 8 person cow farm/Baal run. This is everyoneâs 15th time today alone. Theyâre trying to do everything they did the last time, but faster and faster to more effeciently grind gear. The sorc is TPing around faster than the speed of light, the two necros with their FPS melting army charge in, the druid spamming fissure brings up the rear, the barb is jumping around like a kid on a bed spamming shouts, and weâre all fighting in the shade because the Bowzon is blocking out the sun. But thereâs one guy playing in 21:9 on the opposite side of the map trying to position himself just right so he can get an aggro free kill on a cold enchanted group over there where no one cares about.
Not to mention, some of what is written here makes absolutely zero sense. Like someone who has never played Diabo 2 before wrote it, or someone who played it so casually they are completely clueless to even surface level detail of what actual D2 gameplay revolves around. Pindleskin? Maggot Lair? Who in their right mind has ever thought a party finder needs a Maggot Lair filter. Uber Diablo, really? How are you going to even know the game you just hosted is an Uber Diablo. How are they going to sort by that? You donât choose that, itâs just something you luck into. Whereâs the rushing filter, the trade fillter, the Free Items lobby? And there are literal pages more youâd need for lobby filters. So why not just, uh, make a lobby? D2 online without a lobby system to join or host whatever currently takes your fancy isnât D2 online. You have turned something as simple as a game lobby into an unnecessarily complicated clustertruck. I was slightly concerned before about how this was going to turn out not only on release, but also how it would be handled long term⌠We arenât even at release, and from what has already been done Iâve gone from slight concern to very concerned and considering just passing on it for at least a year, if not indefinitely.
Or like now, play in 19:9. Its not complete 21:9, but waaaaay better as crappy 16:9
Buy a computer, really. Best gaming machine in the world. PS 5 and new Xbox are good, too. But PS4 and XBox one are totally crap. low fps in soooo many games.
Yes, one could argue that it isnât such a hardship for 21:9 users.
If a 21:9 user is running 3440x1440, the viewable game resolution will be 3040x1440 @ 19:9. They are effectively losing 11.63% of horizontal view (that is, the space being obscured by the âblack barâ vignette).
When taking into consideration for 32:9 @ 5120x1440, you are losing 40.63% of horizontal view.
Not only that, but your GPU and CPU are forced to allocate additional resource by the game engine. On average, my RTX 3090 saw 35% increased GPU utilization when running in full screen compared to windowed 2560x1440, where it would be expected to be around 5-10% if that.
Now, also factor in the increased cost of video cards in this day and age and ask yourself if itâs worth shortening the life of your card by playing a game that forces it to run hotter and consume more watts while masking almost half of your screen, because the developer is too lazy or stupid to implement a proper solution to something that is hardly even an issue for 99% of players. It is an incredible misstep for Blizzard to intentionally gimp their product while giving 32:9 users the finger.
Yeah, Iâm mad.
thats not happening. a gpu is designed for 100% gpu load.
Are you dense, or just a naĂŻve little child? GPUs are not designed to be run under constant load. Running your card hot for a prolonged period of time will shorten the lifespan by stressing components i.e. caps, thermal pads and fans. Not only that but you will be paying more in electricity costs.
Why do you think cards that have been used for mining are not desirable in the second hand market?