Technically you’re right.
I just wanted to say how much I love Blizzconline. Outstanding work with all the content. All the awesome announcements makes this one of my favorite Blizzcons yet!
Nope, it’s all late at night in Europe.
Here’s a link to the the Diablo Deep Dive Panel Recap that encompasses all the important details around all things Diablo.
The Rogue looks amazing, the smoothness of the animation, still kinda don’t like the mobs tbh, seeing that lightning laser clocking around is still kinda turnoff
Either way, even though there weren’t any specifics or talks about mechanics (skill tree, attributes, maybe crafting/gambling, that sort of thing, the announcement and reveal of PvP gives me the complete hope that no matter what things will go in the right direction overall)
Yes, PvP is a “safe” switch between the HP/damage/regen ratios that they have to keep “in check” all the time, meaning there won’t be trillions of DPS numbers , but yeah, other than that kinda need some more update/info
Oh, and one more thing, seems like they’re considering Scrolls as part of the regular/basic UI , Q being HP potion, E being mana/resource potion, and (think it was) R for using the selected Scroll/consumable
P.S., if we’re gonna talk about impressions should probably go in a separate thred the discussion