It’s 2025—AI-assisted writing is the standard for work and community posts. If this is what you’re fixating on, you’re engaging in bad faith instead of discussing the real issue. No one cares about your personal goals in Diablo IV or your take on balance because it’s not relevant to the discussion.
The discussion is Diablo IV’s in-game store, which fundamentally contradicts the franchise’s original design philosophy, replacing rewarding gameplay with an unrewarding cycle of monetization. Unlike Diablo III, Diablo IV cannot be salvaged unless the developers acknowledge that this design choice was a mistake—one that stripped the franchise of its soul.
I feel bad for players like ‘Aluminatae’ who believe waiting for a value bundle will offer something meaningful. The reality is, no matter how long they wait, the core experience remains broken—monetization has replaced meaningful progression, and a discount won’t change that.
Diablo IV has abandoned iconic loot and set items—now it’s just generic gear with names. Want to stand out? You have to buy cosmetics. That’s pay-to-win. Back then, you earned status through gameplay. Now, it’s just another transaction.