Blizzard! I have played Diablo since it was Diablo. As in D1. This is simple. You can make Diablo 4 the magical game that D2 was, and that D3 should’ve been but is not. In D3 and now in D4… you CANNOT have proper PVP or DUELS… because of all the broken gameplay elements you’re including. D2 was made for both PvM and PvP and they figured out the correct systems and they both work perfectly and beautifully together. If it’s not broke, why “fix” it? Here’s how you fix D4 becase we all know it’s just going to be a D3 clone and not Diablo 2’s true sequel which it SHOULD BE. You messed it up bad with D3. Please for the love of all that’s holy, get this right with D4. All you have to do to capture that Diablo magic, that DIABLO 2 magic are the following:
-Strip all the cooldowns, fury regens, all these crazy things. Skip all the crazy rune adaptions you’re doing. Skip all the bizarre things you’re doing.
Diablo 2 already figured it out for you.
You don’t need “willpower”, or “Intelligence”.
Diablo 2 shows you what you need:
All you need is:
Strength
Dexterity
Vitality
Energy
-The rune system and runewords introduced in D2 already work! Just use the same ones, the same names even. But improve on them slightly. Make many, many more new runewords… Vex, Zod, Ber…. just keep them! Heart of the Oak, Destruction, Grief… KEEP THEM!! WTH.
-You don’t need Critical hit chance, critical hit damage, weapon speed… cool down reductions… Diablo 2 already got it right! You just need Damage Reduction %, Faster Cast Rate (FCR), Increase Attack Speed (IAS), Faster Hit Recovery (FHR), Faster Run Walk (FRW), Increases xskill dmg… ETC!!
You don’t need classes having their own “diverse” types of the same thing. Example: in Diablo IV A Sorceress might have “mana” and a Barbarian might have “fury”. They are the same thing!
Diablo 2 shows you the correct way:
Just keep Life and Mana! Keep it simple! You’re over-complicating it when Diablo 2 has already shown you the way!! Why do you think people are always hating on D3 and soon to be D4?
Why make things harder? Keep it SIMPLE.
-Make it dark and gothic. The environments for D4 actually may be on target…
-PvP arenas. Make it just like D2! Only the strongest and best will dominate in PvP. If you step out of town or into an Arena (pit), have it so one player, if strong enough, can dominate everyone else. Survival of the best and the strongest. Just like in D2.
-No more easy or handed to you items or sets. Bring back item trading. In Diablo 2, you had to trade or you’d never find what you needed. And that’s what made Diablo 2 so magical. Every unique or sometimes godly rares items felt like you had won the lottery when you obtained them. Diablo 3 yay… you were just given a slightly better version of the same thing you had already been given 100x over.
You’re destroying the magic and legacy that Diablo 2 introduced. You’re killing it off. You can’t just focus on the environments, you have to focus on the gameplay, and the skill etc. Luckily, stop what you’re doing right now and just do what Diablo 2 already showed you that works. Just use their system and make minor improvements.
Obviously, we need an endgame. Baal runs a million times over sucks. Maybe something similar to PoE’s end map system?
What about special PvP-only gear awarded for special or overly challenging quests?
Also, Rares should be Uniques and Uniques should be rares… Unique means one of a kind. Which is what a RARE is. A rare is something that some people have but not all… not the definition of unique. That IS something D2 got wrong. You can fix it! You have the power!
Do not screw this up. Diablo 2 and true Diablo fans are counting on you.