Diablo 4 should reward story mode autonomy and immersion

D1 was no huge world, it was dungeon crawling, and the areas were not that big. In D2 you went along the edge of the play field and you eventuialy get where you wanted. Basicly you could go in a straight line from point A to point B. D3 was same but they added a quests marker, I usualy ignored it because I always explore everything. Well not for the 10000th time, but I guess you understand. If you played the game enough you just know where everything is. But in D4 there are going to be massively huge areas, you won’t be tuneled towarsd your goal, you can easily go for a day whitout finding where to go. But you could do it if you want, but locking exp behind this is just stupid.

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