Diablo 3 Quality of Life wishlist

I was thinking maybe a new legendary gem for that. It would raise the chance for increased mats by 1% per rank up to a fixed percent. The legendary power of the gem could either be double blood shards or deaths breath. Also I would love to see a new gift in the game like ram gift but for jewlery. This would allow a more natural power creep in the game with out adding any new power, Just using whats already there.

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Me too, only mine did not increase the drop amount but decreased the recipe cost for the same, basic, net effect.

From my lady: “Hardcore should offer some sort of reward.”

Not sure exactly what, as there are a very few specific things (banners and whatever), but she means a more tangible effect to make it worthwhile. Other than the ego boost.

It would be awesome if there were some sort of rebirth reward system.

Every 100 paragon of HC you get some sort of rebirth bonus if you die.

I absolutely lack the fortitude to play hard core but I’d be happy for those brave souls to get something.

Also worth noting, there just can’t be that many hardcore botters!

These better emanate.

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There, I fixed it :wink:

Another one: make a way to close rifts/grifts without waiting for the duration to expire or starting a new game.

Totally Agree!

Also totally agree!

I don’t know, i’m torn between those two as well. Probably it wasn’t as good of an idea as i initially thought. But the grind will never stop as long as there are seasons.

Yes but it’s not as time efficient i think as just opening 300 games until you get the bounty. Btw it doesn’t spawn if there’s any other event in the area.

Could be, could not be. But removing it can only help and not make it worse.

I don’t understand - the followers already have an inventory?

Something like the topaz, ruby, emerald etc. essences, but for mats. I don’t know, like molten metal, molten arcane dust and molten glass or smth like that.

I exaggerated a little bit. Forgot Poe’s law.

Answer:

This is what they always do. Bringing out something new instead of trying to fix the utter mess they released due to the immense pressure to the smaller and smaller getting team.
No. Just because it’s old doesn’t mean it should get cast aside, instead the older it gets the better it should become. Look at the Sacred 2 community. Capitalism ruined it (literally), but the modding community made it a legend!

YES PLEASE

Nah, need yellow rings and amulets to upgrade in cube cause crafting them or buying from kadala is too expensive in the long run, especially considering Myriam soaking up all my gems. That being said, i wouldn’t need to equip them.

I’m stunned by the amound of feedback and creativity you have, probably need ice climbers xD I like it!

Just take them off when you need the items more than the mats :wink:

That said, at the rate you could collect crafting mats without having to pick them up (I am BAD at clicking btw) and without having to go back every time you inventory is full, you could craft yellow items for the cube all day.

Now this is super pie in the sky, never gonna happen but I can wish anything I want:

Ultra Boots of Trash Stomping
Stats or something goes here.

Legendary Affix
‘When you walk over yellow, blue or white items they are automatically salvaged.’
Automatically salvage Non-ancient, Non-Primal legendary items
(Emanates)

Those are my end game boots.

Ah, but the issue was rings, which need gems to craft, not materials.

The quest for gems may never end. We have the broken crown at least!

I’ve long wished for every piece of jewelry to come with a socket automatically. Some already do, so it would seem very doable without breaking the game.

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Ultra Boots of Trash Stomping AKA “The Goblins Worst Nightmare”

Would you like to add the pick up when walking near dropped mats? :wink:

Persanally I would love if the pop ups got altered. this has been mentioned by many more than me, yet no changes to that.

It would have been a huge improvment if the popup appeared in the right lower corner were the lore dialog appears. If the size was minimized at the same time it would less intrusive and the cherry on the cake would be if it was timed to stay on screen for 5 seconds and then close.

Good call, reminds me of another one i forgot: :sweat_smile:

If you give your follower the broken crown, the dropped gem should be determined by what the follower wears and not you. Why? Because i can’t use soul shards now for gem farming :disappointed_relieved:

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The duration for regular rifts isn’t all that bad. I am able to use that time to do some gem farming. It is called multitasking, something that I decided to give a try this season and it has paid off with me being able to get a good hellfire with the passive that I wanted.

Number 8 of the OP said add the ability to open your follower’s inventory and an artisans menu at the same time. Followers don’t have an inventory like the character does. Where you can place items in it. The followers don’t auto pick up gear for you either to retrieve from them when you want to.

If you right click on a followers portrait it literally says “inventory & skills”

The difference being that the hero’s inventory has 60 squares of space to store stuff they’ve picked up, the follower’s inventory doesn’t. Hence why…

I see now what you mean with

But what does that have to do with the ability to simultaneously open follower inventories and artisan menus?

My kingdom for a follower armory!

Give us the missing Chest, Shoulder, Weapon, Bracer and Orb transmogs which would optically fit the Coven’s Criterion - Gloves of Worship - Illusory Boots - Crown of Primus transmog set. Orb despite Coven’s Criterion already existing because it’s obviously meant as a wizard set who rarely uses shields.

Remove those annoying “don’t stand around, do something” quotes from the followers or at least don’t make them trigger until we’re flagged AFK.

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Oh another thing I’d like to be improved, the delay when we craft and identify items. It shoulld be much faster, in the range of 20% of what it is now.