I think the 2 bugs below should be the highest priority. As soon as they get fixed, the new set will be no worse than the UE primary build
- When alternating strafe and primary skill, the primary skill can not consistently gain stack.
Hypothesis:
- When equip Ninth Cirri Satchel, the triggered Hungering Arrow doesn’t pierce.
Hypothesis:
Suggestions:
What if we do this?
2PC : Remove the "Hit Enemy" constrain, stack the momentum at the moment of shooting. And increased the 10% per second to 50% per second.
4PC: Instead of shooting 4 shots per strafe, only shoot 1 shot. And that 1 shot fully benefit from Ninth Cirri.
At this point, the new set is, at least, comparable to the UE hungering arrow build.
The other 2 bugs ( or problems) are less impacted, if they can not fix in this season. I can accept
it.
- When alternating between primary skills, all the stacks are back to 0. Based on the patch notes, the momentum stack is supposed to be a buff for all the primary skill, instead of only the skill you used last.
- The triggered primary skill have no area damage. Not sure if this is a legit bug, but it’s definitely good to have area damage.