I am not the one who made the claim that there is a lot of “9 years old playing Fortnite” here. It is YOU, and I simply correcting you on your clearly a wrong claim here.
I am simply letting you know how unpopular was PVP in ARPG or MMORPG compare to the real PVP games out there and trying to best true PVP games with ARPG PVP is simply delusional.
PVP is an essential part of any RPG, if Diablo IV manages to provide at least one simple competitive system, which does not influence PVE, it will be a better game than its predecessors and the team is to be congratulated.
But if they do the same as D3, Diablo IV will be the worst of the games, because besides not innovating, it will disappoint.
I suggest to the team that all items have attributes that do not work or that only work in the PVP. Or that in the player statistics there is an attribute that only works in PVP, a damage mitigator, I think they already use it in WOW.
Another option is to use large areas such as arenas, areas with and without mobs, arenas such as those presented and promised before and after the launch of the D3 would also be a good option for a competitive mode.
PVP is not the most time-consuming activity of the player, at least for the majority, but it is an important part of the game that cannot be harassed by developers, as occurred in Diablo 3.
i dont think that there are “real pvp games”
there are popular games in general
there are games that only work with pvp (although there is a very small part of pve even in lol)
and there are games that are mostly played in pve and a small dedicated part of the community plays pvp because they wanna test their power
if you are only able to be good with premade characters and loadouts, thats fine
but dont call out any minority because they want to prove their builds in pvp
Diablo IV can have a competitive PVP mode in the style of the PVP games you mentioned, it would be fun and it would be a good announcement for the game.
It would be nice to have PVP events to dominate areas, or conquer forts, those things.
PVP does not have to spoil PVE, and mathematically everything can be adapted, it is a matter of development option, and I hope they will redeem this time.
And I am telling you that those are “real” PVP game. It is OK that you don’t like them but completely pretending that these games are not real PVP games is just act of denial at this moment.
the phrase “real” implies that other games that have pvp are “not real”
which is just ridiculous
the only thing that games like mobas and BR games are, are exclusive pvp games
they dont have real pve
while games like D2 and most mmorpgs have pve AND pvp
Real pvp game? Do you know that a game can contain both pve and pvp? Both aspects of said game are equally real. Stop reaching with your weird arguements and words. Dumbing down the language to make a point does not help your case.
edit. There is nothing that prevents an ARPG from having proper pvp. It’s all about how the devs implement it. Not every pvp needs to be esports oriented with near flawless balance.
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So much for “comradery”.
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Oof. Can’t say I’ve ever lost a friend to PvP, but there were some tense moments for sure. It certainly makes for a good exercise in patience.
Actually I was thinking more in the lines of DOOM, Quake, Goldeneye. Y’know they didn’t even attempt multiplayer in Doom 64, assuming it would never work, and they were so wrong it’s almost laughable in hindsight. You can say “Of course it works for FPS, this is ARPG” but Hexen 64 was first to try and it didn’t exactly set the world on fire, likewise with PoE. PvP is worth investigating is what I’m saying.
I at least know the basics of competitive viability, as per my “standard-issue equipment” idea. (Even this is not the only “true PvP”.) But “ARPG PVP” doesn’t have to suck (and for many it never did). If we use our imagination it can be greater than it ever was. PvP is the perfect opportunity to innovate Diablo!
I mean, technically anything <50% is a minority. If the up-votes are anything to go by, it appears like a 1:3 ratio for PoE. Not a trivial amount by any stretch.
Anyway, was PoE’s PvP incentivized enough in terms of progression? (PoE is notorious for being hardcore/“tryhard” etc.) Also it seems like a WIP that was never finished, a deal-breaker for some?
Fair, the idea is that they really want it to materialize and it’s a labor of love rather than a 9-to-5.
You may say PvP was never a staple of ARPGs. I say unparrelleled interactivity was always a staple of RPGs. The precedent was set for video games in Ultima, where you can attack friendly NPCs if you want. Mind-blowing stuff for the time. This is the hallmark & heritage of all RPGs which include Diablo games.
SC2/WC3 and D2/D3/PoE have PVE and PVP contents, and I am pretty sure that majority of SC2/WC3 players are playing SC2/WC3 PVP mode more, while in D2/D3/PoE, majority of the players will be playing PVE more.
If you take a quick visit to SC2 and D3/PoE forum now, you will seeing that there are a lot of PVP balance discussion in SC2 forum while D3/PoE forum will be about PVE discussion like item buff, skill buff/nerf and etc.
Hardly “equal” IMO.
PoE wasn’t the only modern game had tried though. FF14 tried too.
If the PoE devs decided to abandoned it as they have the real data compare to everyone out there, and decide to shift their focus to PVE contents, it is pretty safe that the numbers of players playing PVP must be damn low to make them gave up completely.
Okay but PvP is not exactly Square Enix’s specialty, historically. Are you gonna say the same for Blizzard which launched the premiere gaming platform BATTLE NET. And tell me, which game it was that heralded this monumentous free online platform. (It wasn’t Warcraft!)
Even if you could make the argument that “PvP” is a Blizzard specialty due Starcraft and Warcraft and Overwatch (good luck), you can’t really make the argument that Blizzard has been any good at combining PvP and PvE. WoW has had a bunch of problems over the years related to interactions between the two, D1 and D2 certainly didn’t do PvP well, and rather than try and merge the two in D3 they abandoned PvP early on.