=<[D4]>= - Druid skill/spell suggestion

I mean, not in the way that their power works, but thematic wise.

  • Tribal society
  • Their ancestors are very similar way of thinking
  • Strong bound to nature and his clan
  • More feral/primal skills

And in gameplay wise

  • Druids has the best survivability among casters and barbs the highest surv among martial classes
  • Both are amazing on dealing physical damage
  • Both can excell on melee(shapeshifter druid for eg)

I believe that physical should be the main damage type from druid. For eg, a Geyser can deal physical and fire damage. More “investment” into earth = more fire damage and more “investment” into water = more physical damage. I don’t think that a Druid should be able to become master of all elements, maybe master of water, master of earth or master of the winds, with a little power over other elements but that is it.

On D2, you need to focus on wind or earth or shapeshift and summoning is a support thing which you don’t invest much points and let the +skill gear carry the rest and not every druid picks the grizzly bear.

To be more specific, I believe that most skills that I an suggesting would deal bludgeoning damage but Diablo never had much difference in physical damage types.