It is a factor of 2. I never claimed otherwise. So you claim there are 32 D2R splits using my system. Without it, there are 16 D2R splits.
For PC, D2 has 6 splits when ignoring server region. Currently there are four servers = 24 divisions across the four servers. For PC, my idea results in 12 divisions which is half the 24 for PCs currently.
May I suggest an experiment. Login to the Asia server in a multiplayer game. See how easy it is to get item loot by fast clicking. The D2R PC server will be global.
Personal loot might be the gold standard in todayās aRPGās, but that is what makes D2 unique in that it is different in itās own way on many things including shared loot.
It doesnāt create 2 because there isnāt one version of the game there are 4. Even if you only count one console itās still four additional communities. Which is exactly how I stated it the first time.
Your just trying to make your stupid idea look less stupid but the numbers speak for themselves.
Under your system an additional 16 community splits would be added to diablo 2.
You can finagle the math whatever way you want the fact of the matter is your personal loot addition creates 16 additional community splits. Bringing the grand total to 32
On PC alone, there are 24 D2 splits at this moment. My 32 D2R total splits as you demonstrated includes PC and playstation and xbox and switch, all counted separately and combined.
If I buy D2R on both PC and playstation, there would be no difference in total cost, irrespective of any difference in individual game modes. It is not like playstation can only play softcore and PC only hardcore. You can play either or both game modes on both platforms. Game modes are not platform-specific.
No but your splits will make it needlessly complicated. Player A on pc using global gets a playstation to play with his friend who unbeknownst to him has been playing single player loot.
He boots up his PlayStation which he bought specifically to play with his friend but canāt because all of his friends characters are single loot and all his characters are global loot.
Now heās wasted money and time. And if either friend wants to play with the other one person has to restart from lvl 1
If it was a ārealā friend of mine and my decision to buy the game was solely based on them playing it with me, I would ask my friend what mode that they played. Your dilemma is the same if your friend is hardcore only player and you want to only play softcore.
Also, who spends several hundred dollars to buy an entire playstation system just to play D2R with a friend. You are trying to create a calamity where none exists.
I seriously doubt it would be as obvious as the difference between hardcore and softcore, and even if it is that STILL PREVENTS THEM FROM PLAYING TOGETHER.
My solution is to keep it as unconvoluted as possible. Limiting such mistakes. Which means keep the game modes that are native to diablo 2 and drop you crappy idea of a single player loot system in the toilet where it belongs.
And no one Is going to mistake softcore for hardcore mode. The very fact you keep suggesting it just shows how desperate you are to make your stupid argument have any weight.
We disagree and that is fine. You are entitled to your opinion. I am also entitled to mine. I prefer the freedom of choice.
Actually, I am entitled to voice an opinion on this forum as well as other forum posters on D2R as long as I and others obey Blizzardās CoC.
No. I am asking for the game to be āidenticalā to D2. In addition, I/we am/are asking for a variant that players can choose. It is an addition and not a a replacement where the original D2 remains intact.
About a āremasterā of a game no you are not entitled to an opinion which fundamentally changes the game.
If they come out with a ādiablo 2 letās change everything we donāt like about it editionā you hop right in.
But this has been explicitly stated by the development team that they donāt want to change anything really unless it falls in line with the original game.
"At itās core we want this to still be the same. So right away things the balance, the monsters you see, spawn rates, item drops and things like that are the same.
And what weāre doing is trying to take any of the rough edges you see: compatibility issues, resolution issues, and obviously the art - improving the art as wellā¦ all these kind of things you come to know from a remaster but still very much maintaining what the game is.
Andre Abrahamian - Lead Designer"
Yet here you still are arguing for sweeping changes to how the game is played.
Changes that go so far as to add 16 extra communitiesā¦
You really arenāt though and the more you insist itās going to stay the same the more you make yourself look foolish. 16 extra split communities foolish
Lol you really are quite hilarious In your ludicrous nature.
When you check the Topic on that subject you can see its a 50/50. So its up to the Dev. But like they said on the Q&A and i agree strongly with them the game will lauch with 1.14 ruleset and content. If they add personal loot it will be down the line after the first ladder well i hope so. Its not that i care so much about it i farm moslty private game, but i want the game to release the fastest it can !
Agreed. I think the forum numbers bear out that the forum-posting community is divided on this issue. Given the biased nature of this sample, I might wager that the majority of players who would purchase or strongly consider purchasing D2R will favor instanced personal loot. There is a reason why instanced loot has become so prevalent in modern aRPGs.
I think it would be best to have both options available at D2R release. I can understand if there is a delay in getting personal loot implemented such that it is introduced after D2R release.
I highly doubt that they will have the option on the same server for both. It will have to be one or the other. The most I could see them doing, was 2-3 ladder seasons into launch, creating a new major patch and adding the current patch into the classic mix; so Classic D2, Classic LoD, Patch 1.xx. And if instanced loot is not part of launch, they could then add it in the new live patch.
Iām for instanced loot, I donāt think it will make the world come crashing down and will lead to a more enjoyable experience for the game as a whole. However, I donāt believe they will, just hope they will. However, it would not surprise me either if they did due to controller support, and with shortened ladder seasons which would lead to quicker economy resets. Iām more interested really in balance changes and less content gated behind ladder mode. Best to do now, is wait for the devs to give us more information on current, short term and/or long term plans, and play the game when it comes out.
I actually agree with ggmentor, if you have two options you effectively split the player base. D2 shouldnāt have any different looting options. What makes itās fundamentally d2 is the loot snatching, also takes skill to get close to that hell difficulty boss just before death and grab a bit of loot.
I mean the hammerdin bots used to pick up lightning fast but Iād still always be able to grab a couple of pieces and botting will effectively be removed from d2 as we know it.
Agree. Legit playing is the only way to go. Much more fun, and itās actually humans playing, and not a bot. Just hopefully that if, and when botters/hackers/dupers/spammers do arise in time that Battle.net 2.0 can catch them. Keep the game legit, and actually have 100% humans on the Ladder Leaderboard, and not 100% botters on the Ladder Leaderboard.