I use some of the exploits I think you are talking about on non-seasonal characters. Normally, I don’t talk about it because people lose their damned minds about it even if it’s offline. i don’t share the actual method because I know idiots will not treat it as I do and proceed wrecking seasonal leaderboards and pooping on everyone’s favorite pillow. You say this is a problem in seasons so I figured I’d chime in.
Blizzard can do something because …they already have…sort of…maybe accidentally. Somewhere in there they patched part of the blood shard exploit by taking some of the randomness away from Kadala…if you can believe that. They did the same with upgrading rares. Same with enchanting. Reminder: These are not complete fixes. These exploits still work but they have been noticeably crippled.
What still works with all the bells and whistles?
-Pretty much anything legendary+ that you can craft yourself like hellfire rings/amulets, reapers wraps etc etc etc
-Bounty cache legendary items.
-Reforge legendary in the cube.
-Convert set items in the cube.
They can do something.
They have proved that much.
Only way I can think of to fix it is to make the game auto-save much more frequently when in towns using the features I mentioned.
Something like every time something is crafted or identified= auto-save.
Or auto-save every few seconds or so when inside a menu like with Kadala or the blacksmith.
That would fix most of the problems but who knows how hard it is to tinker with stuff like that without breaking something else.
It sucks that morons can’t restrict stuff like this to non-seasonal/offline play but I do at least admire their patience if they really did use these exploits for full primals. You couldn’t pay me enough to do it for just one item. This is a “don’t sleep for a damn month” scenario if there ever was one.
One thing these exploits are not is fast.