I remember that you say you want to have “some variety” in builds.
Would you mind to give some more insight why would you favor fire ally much more than other rune, which kills variety by introducing the new BotLG bracer?
Bindings of the Lesser Gods: Enemies hit by your Cyclone Strike take 300% to 400% increased damage from your Mystic Ally for 5 seconds. Split Fire Allies gain 5 times this bonus.
I hope you can increase water ally skill damage to the same level as earth and fire
Edit:
Please close the gap between water ally and fire ally. Many monk players really want to push with water ally for following reasons:
Area damage works with it,
They are more talented and they are not blocked by monsters while being activated as waves
They are sexy
So would you please tweak just a little bit on this bracer to close the gap of fire and other rune?
I.e mystic ally deal 500% more damage to enemy hit by cyclone strike, spit fire ally gain 2 times this effect.
So the fire is still strongest with the same x11 multiplier, but other rune still have a x6 bonus not very far away from the fire.
Again this fire innas build is trash like it doesnt work and this is coming from someone who pushed it enough to know… THE MOMENT you stop 1 shotting half the allies stand around when you activate cuz they cant reach their target and never do damage
I mean, It is trash in playstyle, but it does a bit better than TR builds. I just wish they can make water ally same on paper damage level as fire, so we can enjoy the army of waves
season is not the balancing thing. and under n.s. its slightly better in dmg but sometimes its ocerwhelmingly good and sometimes its doing no dmg at all. the build is and stays crap