Interesting that they mention Diablo Immortal got a boost, but don’t mention D2R or D3.
Oh didn’t see as I didn’t even look at it.
Just figured I’d let em know that even people with the game uninstalled during season 1 drop(d4). Can still come to forums.
Which it means that D2R and D3 barely contribute or have significant impact on Blizzard financial for the quarter.
I am not sure that one can draw that conclusion with confidence.
Neither game is monetized outside the initial purchase. I would wager it’s been quite a few years since D3 made a noticeable impact on the profit margins, highly doubt D2R is in a much better position.
Unless these titles was bought by newcomers to the diablo franchise thanks to D4.
But most likely the newcomers tried D:I first, so I think you not entirely wrong. Could be that those sales are considered too few to mention
Confidence is easy. Even a fool has it in abundance. I doubt D2R ever made a significant impact. D3 is pretty much in it’s twilight years. I predict it gets nothing more than a mention at Blizzcon if any.
Well, even if we say a million people bought D3 this quarter, if all of them bought the game with expansion/DLC at 39.99 a pop that’s 40 million. That seems highly on the positive side, and even then it would only account for 1.8% of the revenue.
Blizzard has also had quite a few sales recently, further reducing the impact of titles whose revenue is based on game purchase.
Indeed. I am sure that they will be extremely happy to announce D2R sales if it reached 10M+ copies and another million copies from D3 to their investors and shareholders, alas it is just a fleeting dream.
Is this supposed to be some kind of indictment on D2? D2 is goated deal with it. But we all know that every blizzard product is a drop in the bucket compared to WoW (and I guess now D:I given the bevy of updates). Not sure why you’re so ecstatic at D2’s lack of sales, or D3’s for that matter. Hell it funded WoW which funded titan/OW. What did D3 do for anybody that the other games didn’t except split the fan base and initiate the slow demoralization of the company’s star players. gg
Your feeling doesn’t matter. The fact is D2R and D3 don’t get mentioned in Blizzard Financial Report 2023 is something everyone needs to accept it.
My feeling?
I’m curious about yours. Why you’re happy at D2R/D3’s relative “demise” (5 mil was it?) compared to WoW.
D2R or any box copy peaking at release and waning afterward, is something everyone projected. It was accepted in 2021.
Our feelings don’t matter here.
So? This report is about QUARTER FINANCIAL REPORT for 2023, not AWARD OR POPULARITY REPORT 2023.
I wouldn’t quite say that D2 is the most popular of any other, especially if we’re considering every age demographic. Or even that it’s most popular among “true connoisseurs”. I will say that D2’s reputation for being too “mathy” or complicated or requiring of prep/prior research is totally baseless, that only players who want nothing to do with RPGs would think such things.
So I would conclude that making D2R was worth the effort and then some, though I’m not sure about the exact profit margin vs. expenses involved and such.
Again, what you think and how you feel meant nothing here because this quarter financial report 2023 only interested on reporting what games made them big money or not.
Not really. There’s nothing inherent in RPG:s that makes prior research mandatory.
Simply D3 and D2R are not monetized titles. While Worldwide trends they seem to score higher than Diablo: Immortal in Google Trends, this is because concurrent playerbase is still showing interest and these games also gained some growth by the impact of D4. At the end of the day, retail sales are not to mettle with microtransactions and this is why D:I got a significant mention in the quarterly reports.
You can check and compare them in Google Trends for Worldwide, that would give an accurate enough scenery. However, since Google is restricted in some countries of the world (ie. China, Iran, Cuba so on…), it may not be fully accurate and that gap could be shorter. There’s no feelings involved, nor I’m a “hater” of sorts. Just pure publicly open information.
The fact that it mentions OW2 says otherwise. And D2R’s relative low upkeep compared to their live service titles, means that it doesn’t have to continually make income year-after-year to offset the ongoing cost. Your feeling on the viability of the “one-and-done” model, means nothing. (See, I can formulate dismissive non-opinions too.) Concepts relating to revenue vs. profit doesn’t mean nothing just because you don’t like me personally. It is your feeling about me that means nothing.
I’m just saying it was a common complaint levied against D2 in particular, to the detriment of the diablo series moving forward. If I could, I’d bet that D3 would have a 2nd expansion if this sort of thing was never seen as a problem in need of solving…that most casual players going into D3, would absolutely embrace something on the same basic complexity as WoW (sans races, professions, etc).
Exactly. They didn’t mention D2R (or D3) because it is exactly what you said, doesn’t make enough profits thru selling copies. Mystery solved. In fact, they mentioned Overwatch 2 means it is making enough profits to get mentioned instead of getting ignored completely.
It is not about me liking you or not. I am simply telling you what you think of D2R doesn’t matter because profits are what mattered in this Quarter’s FINANCIAL report for 2023.