A quick guide for optimizing Squirts with Gizzard gem/Fortress Ballista

Bane of the Trapped and Zeis Stone of Vengeance

Third:

Speed GR’s - Bane of Powerful
Gizzard for normal stuff and learning the build.
Push - Try Bane of the Stricken when it starts taking too long to kill RG while wearing Gizzard.

I’ve been using a variant of this for T16’s

yeah i dont use any of this stuff just your regulair strikken , gokug of swiftness or what ever and trapped

and it works
just fine
gr110? just make sure you get 600.000 hp with above 3k armor, all resists 1000+ and all the % damage reduction items you can fit

infact it works better because you dont lose dps from replacing a damage gem with a tank gem.

if you wanna be tanky use the leech mastery

Gogok is my fav gem to run with this build, but Stricken gets me higher GR’s. I use powerful for 110 and lower, Stricken 110 and higher, and Gogok when I just want to have fun.

I haven’t used M W Gizzard for GR’s in quite some time, but will try it again when Squirts is fixed just to test it out.

I do use MW Gizzard for T16’s. I have Echoing Fury in the Cube and the shield from Gizzard keeps Squirts up while flying thru rifts/bounties

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The purpose of this thread isn’t about the multiple ways to build UE, but the interaction of squirts/gizzard combination introduced in the current patch and ways to take advantage of it.

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Update on my build.

This morning I completed a 116. By combining some of my good non-season gear into the build and some crafting of some better Crimson pieces and attaining some better gear through re-forging and drops I have the following stats.

Shield: 356,150
Life: 110,751
Toughness: 116,831,456 (w/EF: 231,913,056)
Effective Shield Toughness: 745,779,586
Total Dexterity: 23,002
Paragon: 2329
Sheet Damage: 4,181,672
Grift Tier: 116
Time: 13:09.333

Just to note, I didn’t really know how powerful the season buff was last year since my best was Tier 113 with about 1275 or so paragon.

I also want to say: Thank you, Blizzard for fixing Squirt’s.

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Update on the build. Still haven’t beat 117 but my stats now stand at…

Shield: 383,770
Life: 23,275
Toughness after Evasive Fire: 60,260,232
Effective Shield Toughness: 993,601,322
Paragon: 2412
Sheet damage: 4,090,534

Not too shabby.

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I wonder if this thread could get stickied.

When I gave Rage a quick over view of how the build works, he seemed really interested, but there’s a ton of useful information in this for folks that wonder how the build works and at least to me it’s an important enough topic to be stickied since it discusses the new item Squirt’s and it’s relation to Gizzard and what it takes to toughen your shield.

I know it took forever for us to get the one sticky we do have but I think we should get at least a few more and this thread should be one of them.

To add something to the topic with regards to season 20, we should consider testing Fortress Ballista instead of Pride’s Fall or Visage of Gunes in the armor cube slot. While the shield toughness will be less, the ability to heal your shield could be awesome (I’m assuming that you can refresh all your shields and not just 30% of your max life).

I literally discussed this exact thing with dmkt a few days ago, stating I was going to update this thread with the inclusion of Fortress Ballista for seasons lol. Guess I need to do it sooner than later now that you brought it up haha.

And yes, you can regenerate all of your shields quickly, making it better than gizzard as long as you continue to fire.

I’ve also thought about doing some updates with just squirts in general. About 2 months ago I experimented with swapping out vault for smoke screen displacement for both speeds and higher GR’s. Given that we have more RCR, the hit to discipline isn’t big and well timed smoke screens will keep you topped off for max damage.

Smoke screen has the advantage of allowing you to gain near 100% up-time on squirts. Each time you use smoke screen, mobs redirect their target to a follower or pet. More useful, timing smoke screen allows you to disrupt an elite pack casting affixes and it resets the cool-down on those affixes. It’s literally possible to fight an elite pack and have them never cast a single affix during.

I haven’t played much in the recent, but I put in a single key on PTR and I didn’t get hit once. The setup is present there (and probably my profile).

As far as stickies, I think Peewee’s S6 boss killer thread deserves it a bit more since more players would be inclined to run that as it’s group friendly.

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Agreed. Peewee’s thread deserves it, perhaps a bit more, but maybe this one can get a sticky too. But maybe we should do his first because of how long it took to get the one we have stickied. Yeah, do what you folks think is best.

Hi DIEoxidE,

thank you for the guide :slight_smile: A quick question, all else being equal what would you replace in the ring slot if switching out the traveller’s pledge (right now Im using N6M4 Cold) …

Sorry if its already there and I missed it, or if its obvious. I havent played for a bit so just checking things out.

Cheers and thanks again

Hi! N6/M4 hybrid is pretty much gear locked so there’s not much wiggle room for this combo in that setup.

It is possible to do squirts and use convention of elements in the ring slot for big burst damage, however using gizzard as a 3rd gem is tough because enforcer is such a strong gem throughout the rift that I don’t think it’ll be worth losing it for the shield.

If you can wing it, i’d skip gizzard all together, run bane of the trapped, zei’s, and enforcer (replace bane of the powerful with enforcer, enforcer is a stronger gem for N6/M4) and rely on freeze procs to prevent you from taking damage. Even then I’d only recommend this if you do not like travelers/compass combo of having to stand still to rack up damage.

Hope this helps and happy pew pewing!

Edited main post to include Fortress Ballista for Season 20.

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Rightyo!!

Thanks mate, much appreciated :slight_smile:

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Just throwing it in here…

But I’m running the Squirt’s/Crimson’s/Gizzard build this season again. But in place of Gunes in the cube I’m running Flavor of Time. Fortress Ballista looks like it could work too so thanks for adding that to the OP. But I think this season Gizzard is really all you need and the double pylon time has enabled me to beat a 113.

I’ll go put my stats for the heck of it because that’s what I used it for before.

Tier 113
Time: 14:14
Paragon: 1227
Shield: 353,074
Toughness after Evasive Fire: 312,200,928
Shield Effective Toughness: 284,119,252

This isn’t to dispute that Fortress Ballista fits more into the theme of the thread, I just felt like reprising posting my progress with the build.

Added note: Took exactly 100 keys to get the right pylon, map, and mob type to get that time, though quite a few time I only missed the time by about 30 secs.

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Tier 114 down.

Time: 14:06.200
Paragon: 1277
Shield: 353,074
Life: 387,971
Toughness after Evasive Fire: 291,351,200
Shield Effective Toughness: 265,144,904

Inside the top 50 as of this posting with Rank 47.

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I believe d3planner does not take vitality / HP / %life into equation for DR. And you can check precisely how much DR you have during a rift (with all buffs you gain from skills / items / set bonus etc). I’m at 96.81% DR for example, will most likely push past 97% DR with a better bow (only 45% RcR instead of 50%, 48% on wraps of clarity instead of 50% etc).

So this should help you gauge much better how big the shield really is no?

Cheers!

I don’t think it was being promoted, but rather an alternative for those that don’t like giving up a gem slot and it just happens to be easier to use/gear for. The issue though is that with CoE being in the picture, it sorta sours that option a bit.

I haven’t made a “push” in weeks, but when I decide to, I am thinking about going back to gizzard, but with CoE cubed and shadow power gloom in place of wolf/boar. In the little bit of playing around with it, shield up time has been rather nice with that 35% DR and it’s practically free with decent RCR.

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Interesting, if you use Tactical Advantage you could maybe use it instead of vault for mobility too. Then you could still use your Companion.

Lazy!

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Lmao, I literally was doing this as soon as I stopped streaming and said I was going to bed. I have that setup saved for more trial and error runs, it’s a lot of fun and kept at near max disc. It’s technically steady aim vs wolf at that point in terms of buff.

:sob:

I’m working on a 115 but I’m having trouble deciding between my Primal Yang’s with Cooldown Reduction and the other Primal with Increased Attack Speed.

I’m not sure about the calculations but the tooltip says the one with Attack Speed does 7% more damage, but I don’t that that’s “correct” as in a true representation of it being the better bow.

On the other hand the one with Cooldown Reduction bumps my cooldown reduction from 46.somesuch to 51.somesuch (about a 5% increase) but that could be wrong too.

I’ve also switched from Flavor of Time to CoE in the cube because the latter is less RNG dependent. At this point I can spawn the Grift Gaurdian with about a minute on the timer which isn’t quite enough to kill the Guardian with the bow with cooldown, so just by trial and error I think it might be the better bow.

At any rate, I think I can beat a 115 if I can ever get an Ancient Squirts with the correct stats.

Just about ready with enough Forgotten Souls to run some bounties for about 25 or so Reforges.

I guess what I’m asking is which bow is truly better?