Capt. Crimson Vyr Chantodo builds for season 20

If you happen to be playing Vyr Chantodo in season 20 instead of a Necro, here are a couple setups which take advantage of the season theme to gain a significant damage boost and remove reliance on Zodiac ring to reset Archon. Details below the build links.

Solo setup 1: ~65% more dps than standard Zodiac build, can also swap Blur to Illusionist for speed gr.
https://ptr.d3planner.com/122397051

Solo setup 2: ~57% more dps than standard Zodiac build; pretty tanky in density, and has room to add more toughness if desired.
https://ptr.d3planner.com/489426041

Season theme allows us to cube Fazula and incorporate the Captain Crimson set; beyond that, the only major build requirement is having maximum cooldown rolls on all slots available to achieve a minimum Archon downtime that still allows time to gain 20 Chantodo stacks + Blackhole buff before re-entering Archon. (3.38 seconds with perfect rolls)

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Hello [MajinRyan]. I was wondering if Slow Time is required for this build? Looks great except for Slow Time.

Honestly if you’re using zodiac with Vyr/Chant in S20 with 3 any choose cube slots and so many better choices that free up ring slot for CDR like Reavers, CC and In-Geom then you’re a fool, so safe to say anyone with experience with wiz won’t be comparing to zodiac, but cool builds utilizing CC set nevertheless.

I’m not sure what you mean by “required”, however it is our 2nd strongest available damage buff behind black hole, and also provides some great utility; there is a reason all the top Vyr solo clears use it.

Other choices such as an armor or other damage buff can replace slow time if you wish, but the max damage potential will suffer a little.

Why did you post this?

3 Likes

I would use unwavering will instead of the ward passive most of the time we don’t move that much once mobs are bunched up chandoto does the business just my thoughts

The thing is that if you have Slow Time on your skill bar you get to choose a rune, that rune effect carries over to the Slow Time you get in Archon form. If you want to go without you can, but it is a pretty nifty increase.

Thanks [KiWeN] I was looking for just this info.

Adding setups using fire, lightning, and Flavor of Time.

[Fire] Found a GG Traveler’s with a locked fire roll? Here you go:
https://www.d3planner.com/339950338

[Lightning] For those who don’t want to spam 1 constantly to feel efficient:
https://www.d3planner.com/979097293

[Flavor] Do you like to gamble big?
https://www.d3planner.com/478646066

You have Emeralds rather than Topaz in your armor - do you feel like you need the extra armor from the Dex or is there a more subtle reason?

That’s the idea. If you’re going to run without Karini, you’ll want that extra toughness.

You’ll also see some people (including me!) running a tankier variant:
Chantodo’s + Vyr’s + Crimson’s + Blood Bracers
Squirt’s + CoE + Karini worn
Swami + Fazula + RoRG in cube.

Not as much DPS as the Karini-less Endless Walk + Squirt’s + RoRG + Crimson’s setup, but WAY more toughness. If you opt for a Karini setup, you don’t need the armor from emeralds as badly, so you can opt for topazes.

Karini-less setups are best reserved for high paragon (think 3000+), since paragon gives you more toughness. And then you’ll want emeralds/rubies in gear for sure, both because you need the extra toughness without Karini, and because topazes wouldn’t be worth much DPS since your paragon is so high. You’ll also be fishing more for safer mob types.

Karini setups are better for lower paragon players or players who want a more consistent experience. Not quite as much DPS, but easier and a lot less punishing to play. With Karini at lower paragon you’ll probably want to opt for topazes, at higher paragon you could either go for topazes or emeralds/rubies, depending on whether you think you need the extra toughness or not.

EDIT: For reference, Endless Walk + Squirt’s gives about 33% more DPS than Squirt’s + CoE + Karini, but 2.5-5 times less toughness.

2 Likes

Thanks - doubt I’ll get a seasonal to that para level but great data - cheers

Can you post your build for this setup:
Chantodo’s + Vyr’s + Crimson’s + Blood Bracers
Squirt’s + CoE + Karini worn
Swami + Fazula + RoRG in cube.
It’s very close to what I’ve heading to (much lower paragon though)
I’m still not used to black hole, but practicing.

Sure.

I just copied these from my profile to D3planner. I’ve been using a couple different variants for farming and pushing.

Push setup: https://www.d3planner.com/342280682
Mid-tier GR farming setup (CoE): https://www.d3planner.com/291626671
Tankier mid-tier farming setup (Blood Bracers): https://www.d3planner.com/471866918
Lower-tier GR farming setup (Messerschmidt’s): https://www.d3planner.com/274327392

For the farming setups, I have Powerful in. That’s good for lower and mid tier farming, but for higher GRs you’ll want to switch to Stricken.

You’ll also notice I’m not using Obsidian Ring in any of those setups. It’s doable with Crimson’s set, but you need pretty much perfect CDR everywhere. I even have CDR on my amulet. I end up with a little under 5 sec of Archon downtime.

Cheers. what do you think of replacing armor on chest with less damage from elites? 800 armor vs -11% damage. Normal mobs aren’t affected but they don’t do nearly the same damage.

Yeah, but you face a lot more of them. Especially in a high tier push. You might take more total damage from that orbiter than one stray arrow, but those 50 stray arrows all coming at you at once will probably add up to more total damage than the orbiter.

My preferred setup is life% on shoulders (hard roll to get, but int/vit/life%/cooldown) and armor on chest. That setup maximizes your toughness vs. everything.

Elite reduction will maximize your toughness vs. elites, but I don’t like the tradeoff.

In a typical setup, 775 armor on chest will give you something like 10% toughness vs. everything if you run topazes, and maybe 8.5% toughness vs. everything if you run rubies/emeralds for extra armor (dilutes the value of 775 armor on chest).

11% elite reduction gives you 12.4% toughness vs. only elites.

If you are running topazes, I strongly prefer 775 armor on chest over elite reduction. 10% toughness vs. everything is better than 12.4% toughness vs. only elites. It’s not worth taking 10% more damage from trash just to gain 2.4% toughness vs. elites in my opinion.

There’s more of an argument if you are running emeralds/rubies, because then it’s ~8% toughness vs. everything compared to 12.4% toughness vs. elites. That’s a little more enticing.

It’s not enough of a difference either way, so it’s more personal preference than anything.

Where it really gets interesting is when you have extremely high paragon (5000-10000+). Then you’d drop vit off your chest and run something like int/armor/elite reduction, int/armor/life%, or int/life%/elite reduction, since you can take some vit from paragon, you start avoiding vit on gear to grab % based stats (life%, elite reduction) or stats you can’t get from paragon (armor).

But I’m not anywhere near the amount of paragon where that starts to make sense. At more sensible paragons, the best options are int/vit/armor, int/vit/life%, or int/vit/elite reduction. And those are all viable rolls.

Secondary rolls can play a factor here too. You have an inv/vit/armor/physical res chest vs. an int/vit/life%/melee reduction/ranged reduction chest? Normally I’d favor the armor over life%, but a chest with melee + ranged reduction is better than one with just a secondary res.

So yeah, I would say for most regular players, any of armor, elite reduction, or life% are viable rolls, and it comes down more to personal preference/playstyle than anything. And I would also factor secondary rolls into your decision if you are comparing between a couple different chests, since chests have some pretty powerful secondary toughness stats.

2 Likes

Hello Everyone,
one question: using the builds in the original post, what GR level should be achieved?
I’ve a similar build, but I cannot finish a GR114.
I feel like I miss damage, but when I try to sacrifice some toughness I die too much…
if you want to take a look to my wizard:
https://eu.diablo3.com/en/profile/Gualdrippa-2745/hero/131992152
I cubed swami, Fuzula and Grandeur.

I saw the video [2.6.8] (GR120) Vyr Chantodo Crimson ┼ S20 ┼ SSF ┼ ~1085p - YouTube in which a guy using a very similar build finish without problems a GR120… So: it’s just lack of practice or I’m doing something wrong?
Thanks in advance…

You should be using storm armor, not energy armor. Karini is for storm armor. no wonder you are dying. :slight_smile: Put topaz in your sockets, not emerald

1 Like

Yes, it’s true. It’s there because I tried a different configuration and i forgot to put it back. But indeed i’m using the storm armor normally.
My problem is that if i have enough toughness, i feel like I have low damage.
If I try to remove something in order to improve my damage, then I die too much.

I don’t understand why I cannot pass the gr 114 while guys with similar stats can achieve 120…(probably the answer is: 'couse you’re a NOOB…)

Emerald are for a boost in armor. I had topaz before, but I am just trying new configurations…