A quick guide for optimizing Squirts with Gizzard gem/Fortress Ballista

I need some guidance…

d3planner shows my LPS at 151k (NS) including Templar loyalty…

details pane in game shows LPS at 151k

So by the definition of the Gizzard shield being 200% of total LPS, my shield should be at 302k…

but hovering over globe it only shows 275k

Is this just another example of the game not acurately representing a stat?

side note, same NS toon, if going more this route on shield and with a less than optimal chest piece would it make sense to roll LPS over VIT on chest or would hatred regen be better (already has AllRes)? I foolishly rolled up the VIT on it way back in the day before I knew better (like a helm that rolled 6/12 and like 920 dex that I rolled to 999 instead of to 6/15).

Try taking off the gem and putting it on again. If you check the shield the second you enter the game sometimes it doesn’t include the templar and boar buffs. Or you can take a bit of damage and it should go back up.

1 Like

thanks - that did the trick - guess that should have been obvious :slight_smile:

It also would have fixed itself by entering a Greater Rift. It might in a normal rift too, but I’m not certain if that’d because you likely got hit by something. But I know it goes where it’s supposed to go upon entering a Greater Rift.

Another option to use, is use Enchantress over Templar. You can take the equipment you have on your Templar (except the shield) and transfer it to your enchantress. Then slot her skills with Forceful Push, either Powered Armor or Missile Ward which give you 3% Armor and slows melee attackers or reduces ranged mobs damage by 6% respectively, Erosion for a damage bonus to mobs in a certain area, and Mass Control, turns enemies into chickens for a few seconds.

With Gizzard you don’t really need the Templars heals. And the enchantress’s attacks are ranged which means she isn’t just standing around as much because mobs aren’t in the Templar’s aggro range.

And Thunderfury and Wyrdward and Ess of Johan work just as well on Enchantress as they do the Templar.

At least that’s what I do. You could try it and if you don’t like it the equipment’s still there to give back to your Templar.

At any rate, the Enchantress just has more crowd control abilities. And I find her more handy due to them because Gizzard pretty much gives you all the heals you need.

@DiEOxideE

Would the Amplification potion be even better?

regeneration potion is max 100k over 5 secs - 20k per sec

amplification potion is max 25% of all sources FOR 5 seconds- so if you have 100k LPS wouldn’t that add 25k?

1 Like

For some reason, the amplification potions boost to regen doesn’t effect the shield while the other regen potion does. Not sure why but that’s just the way the potions seem to work.

That’s weird.

I actually went and checked in game after I saw PMG’s post just to confirm the Amplification potion showed as a boost to sheet LPS (it does). Didn’t check whether it worked with the shield.

Although now that I think about it, there’s other stuff that shows as sheet lps that never worked with the shield. There was a bunch of monk skills that don’t get factored into the shield either. Mantra of Healing and Enduring Ally, IIRC. I think the base effect gets factored into the Gizzard Shield, but not the % bonus part?

So it might just be that % bonuses to lps don’t get factored into the shield at all?

EDIT: Ugh, I hate that we don’t have access to the old forums.

I meticulously documented a bunch of skills that were working/not working with the Gizzard shield with a bunch of screenshots and supporting math in the old bug report forums. Was going to revisit that to see if it was both the base effect and % bonus from Mantra of Healing/Enduring Ally that was excluded or just the % bonus. Then remembered we don’t have access to the old forums anymore :frowning:

1 Like

so funny thing happened last night…

I’ve been stuck at 110 for a while and was missing clearing 111 by anywhere from like 30-90 seconds. I don’t fish so hitting an RG with no adds to give me an Oculus circle was seemingly a big issue.

So while browsing the clan LB, I noticed a bunch of higher clears using BoTP instead of Gizzard, even with Squirt’s.

Swapped to a 100 BoTP and managed to clear a 112 (good for rank 360, I believe my highest ever this late in a season). I was initially hesitant to remove Gizzard due to the damage increase from Squirt’s, but I only died once in the 112 (and only once in the 2 @ 111 I did prior). Granted, I didn’t have the Squirt’s buff up nearly the same amount of time due to poor play/positioning and some lousy rifts full of reapers and lacunis that jump right in your face, but it’s not like I was getting one-shot either.

I think subconsciously I was focused TOO much on keeping the shield up and not getting hit and not spending that focus on killing mobs…

I may try to move off Squirt’s (since I can’t manage it properly with or without shield) and see what I can find with a HFA…I know it’s not optimal, but if I’m not getting a decent buff from Squirt’s then it might be worth a shot for me.

2 Likes

I didn’t much enjoy the play style of Gizzard either. Now I’m using BoP or BoS depending on GR level and how I feel at the moment :slight_smile:

Flavor of Time might also be worth considering, if you’re getting away from Squirt’s.

Although Flavor of Time will benefit most if you’re fishing. In a rift with mediocre pylon spawns, it doesn’t have much value. In a rift with top-tier pylon spawns, it adds a ton of value.

wudijo’s 128 clear was with Squirt’s, then his 130 clear was with Flavor of Time. He had really good pylon spawns for the 130, so he got a lot of value out of the Flavor of Time.

It’s also really hard to get a good one. So if you don’t already have one and don’t intend to fish like a mofo, HFA might be the better option. But Flavor of Time is at least worth considering.

Yah, also going to try that route (especially with RNG for HFA)…since just got a drop last night of an ancient FoT with

95-197 damage
98 CHD
10% CHC (rolled off dex first roll…slightly less dps than 20% fire per d3p)
8% CDR

pretty gg if you ask me :slight_smile:

3 Likes

I see lots of folks on the leader board too with Stricken or Powerful, but I’m not skilled enough to keep from getting hit, so Gizzard works best for me which is why I spend so much time and stat priority of pumping up my shield.

Gizzard allows me to play half-glass canon, stacking stats like attack speed and stuff like that while eliminating Vitality everywhere and putting defensive stats on pieces that can’t roll offensive ones.

It allows me to play really loose knowing in most cases, even if my life is well below 100k, my shield will stay up if I take some hits throughout the rift.

But that’s just me. Iria calls my style the “jigly puff” style. I’m not sure what that means but if it works then yeah, I’ll be a Jigly puff. lol

Look up what happen to J igglypuff in Smash Bros. when her shield breaks lol.

Edit: the word spelled “Jay I Gee Gee” apparrently is a protected word, but i was using it in the context of the Pokemon.

1 Like

Yeah, I knew how it was spelled. But the site wouldn’t let me spell it correctly either. lol

But I was way off on what I thought it was related too. I was thinking it had something to do with the Powerpuff Girls or some cartoon like that. lol

Edit: But it isn’t exactly that I die when my shield goes down. So far as high as 117, a shield fracture doesn’t mean instant death even if my maximum life is below 50k. It just means I can’t stand in plagued circles and stuff as long. My regen is so high that if an attack doesn’t completely take my life with one tick then I’ve got time to either kill the thing or move back for the few seconds until my shield comes back up.

What I’m basically saying is low maximum life isn’t exactly a death sentence if your defensive stats and life regen are high enough.

Edit#2:

I know there’s someway you can record your game session with the blizzard app. If I could figure that out, I’d love to record what it’s like to run a 110 with the way I play and maximum life I run around with.

I think that would be cool. And maybe informative as far as to how I do it with my skill level where it’s at.

first pass with the new FoT on 112

and it was BRUTAL.

82% when the time ran out - not horrible maps but I felt like I was starved for damage even on white mobs…got a lightning pylon which helped, then shield but no power and then my gear broke so I quit lol…

I’m already wondering about my UE clears in NS with the loss of CoE cubed…I think the FoT is destined for my NS monk.

Yeah, my FoT has…

Fire Percent 20%
Crit Dam. 98%
Crit Chance: 8%
Cooldown 6%

And I can do a 110 with it but it’s much much slower than Squirt’s. You’ll probably find the same thing with Hellfire Amulet. Squirt’s even if it isn’t up all the time is a massive damage boost over all other amulets.

Just made a new post about squirts necklace on PTR forums

As players who also use squirts and make attempts to keep the stacks, I’d like to hear your thoughts.

1 Like

I’ve got to go mow my grass, but I’ll give my two cents in the thread when I’m done. I’m not sure much good my input would do because I pretty much play with Gizzard and build my character to optimize the shield, so I never or very rarely see the drawback.

I do see it though when I don’t use Gizzard. So maybe that’s the input you’re looking for.

118 Non-season in the books.

Time: 14:30.416
Paragon: 3016
Shield: 318,157
Life: 21,022
Toughness after Evasive Fire: 32,321,972
Effective Shield Toughness: 489,176,180

Played it as poorly as I possibly could. Not used to the sensitivity of the new mouse, so almost every time I vaulted to evade an attack, when the vault was over and I’d move the mouse to shoot back the pointer would land on the clan button or open the Pets page or going the other way, open the follower page. lol

Did that 3 or 4 times while fighting Versalius so his frozen pulse killed me about 3 or 4 times. lol Lost over a minute because of that.

The maps was the Short Pandemonium Fortress with red zombies and unburied. Second map was the Stinging Winds with leapers and Returned and also had a conduit and a power pylon.

And the third was Westmarch Commons and Versalius spawned pretty much at the entrance so I couldn’t tell what the mob types were.

Anyway, other than telling me that I’m going to have to get used to the mouse a lot more before next season, it was a decent run accomplished on the second key.

But all that said, come GoD6, this set up will be officially retired and I didn’t want to retire it without doing a 118 first.

3 Likes