if you see an issue with a skill then you fix the skill, you dont “make a new runeword to improve that skill”.
this is how d3 got to … god i dont even care to know what it is at now… last i check it was 70,000% percent.
i love you are helping out weaker classes but your the DEVS. you need too work on the skills themselves.
and while i cant expect you to have the game knowledge of a a person who played the game for 10+ years… you should at last have a basic understanding.
the entire premise of metamophasis is flawed… you CANNOT get people to swap between wolf and bear form without making it SO WE CAN DO THIS WITHOUT SWAPPING TO HUMAN IN BETWEEN.
swapping to human… if there are ANY enemies nearby… WILL get you killed…
thats the most basic thing u learn… you lose all your HP bonuses, all your life steal in wolf.
and in bear u lose all your damage and all your defense.
there CANNOT be a human go-between if u want to achieve “playing both”
also why are you using a % bonus to attack rating
werewolf has… like 700+% bonus… adding 30 more makes 730%
you would be much better off giving flat AR and flat life that can be multipled bu that 700%
and resistances are the bane of wolf druids as they use 2 handed weapons for more damage
i’ll let the assassins point out the issues with mosaic as they can give u much more detail but … you need to stop “tacking these things on to runewords” and FIX the skills.
as for hustle… ok so its not a prebuff weapon now great…
but that doesnt fix the issue with melee
melees issue isn’t reaching targets its the fact it can only kill a single target at a time.
and skill that hit multiple targets like “fury” that pick targets still only hit one target at a time.
melee needs aoe to compete, not more attack speed