Would you play a D2 remake (not affecting D2R) with these changes/additions?



(ideally - after reading - the only comments will be ‘yes I would play’) - ( if your not interested, move on)



D2 exactly the way it is (but a different version of the game) not changing D2/D2R. Nothing modern.

Not D3, not D4, not PoE or torchlight.


These additions. ((All canon and lore friendly.))

Yes.. this would be a different Diablo 2. But still Diablo 2 and not D3, not D4 or any other modern ARPG..


  • Act 5, 6 , 7.

  • 10-15 flavored skills - that arent tied to classes that only can be rolled (very rarely) on items, that create new build potential.

  • A couple new classes.

Maybe a Shaman?? - maybe (totems magic, hex magic, and charm magic)

Maybe a Mercenary class?? - polearm melee, sword and sorcery, and buffs and restoration magic.

  • True group content

Not healer, tank, dps, support. Just content that is only possible in a group.

With actual fight mechanics, like a Wow raid but adapted to D2 and the isometric ARPG genre.

I imagine this to have its own loot tables - drop rates, as well as including all the items from non-group or solo farming play. But there would be a unique drop table for group only areas, that would include the need or greed/ bind on equip/ bind on pick-up system of classic Wow.



  • Non-ladder permanent progression in a way that keeps people playing each new ladder season, except you can keep your characters relevant after they are moved to NL - continue to build that perfect non-ladder character and still have lots of active players in NL. And lots of content as you wait for the next ladder season.

Each new ladder season still draws the majority of players when it drops, due to better drop rates (slightly) Ladder specific runewords, and other things.. like maybe a Dungeon or bossfight that is unique to Ladder only.

      • The following would only be available in non-ladder:
  • Pvp battlegrounds much like the original vision of Alterac valley in classic WoW (which was later scrapped and changed due to being too complex and difficult)

Essentially a D2 isometric view Moba (but not a league of legends) more like classic WoW Battlegrounds.

But instead of flags to fight over, its demon gates, portals, and magical demonic crystals, etc.

  • A few other draws that make NL fun, relevant and have a sense of permanent progression. Maybe side progression that is only a benefit in NL. Like convenience benefits in the act town. (Only NL)

If you made it to the end, awesome. :slight_smile:

Would you play it?

My not interested, moving on.

4 Likes

no i would not. nor would i imagine almost anyone here
or really anyone who has ever played LOD before playing d2R
stop trying to call stuff “d2”
when its not.
that isnt a remake, or a remaster or a re-imagine.. its flat out not related to d2

there is a reason were playing d2 instead of playing d4.

the d2 devs are long gone, NONE of them work for blizzard anymore its been 25 years. the entire division that made d2 was closed before even d3 came out. and blizzard has been sold to activiion since then.. and then activision was sold to microsoft.

the ONLY thing i want is them to add more inventory space that charms dont work in.
and a loot filter. and at this point add all the newly ladder only runewords to non-ladder. and make mosaic non-ladder only.

you can just come in here and talk about something so completely off topic to d2 and go “how about we change d2 into this entirely different game and only keep the base lore.. at the same time acting new acts that… arn’t in the lore.. and expect for people to not call you out.

“dont respond if u dont like”
know you’re audience.

3 Likes

Do you mean the Russian Private server Blizzless?

It has a lot of updates and is a private server.

They call it “Blizzless” private server

Uses the official client

Sure the pedantic old crusty folks will give their votes of displeasure, but I will give it a go…

LOD gave us one Act, having 3 would almost be….a D2R 2.0? D2R II? Don’t know what it would be called lol.

The flavored skills, I guess if done right it could be fun, need more details.

Couple new classes would not hurt, what those could be I have no clue. Please no Monk or Crusader lulz.

I would give this a thumbs up, with one exception. They have to do away with shared loot, period. THEN group content could be introduced. I could see where we would have a game mode where all classes need to be used. Game selection where players go down the list selecting who will play Amazon, Pally, etc… to have some variety (so we do not have 8 Hammerdines or 8 Blizzard Sorcs).

Not a bad idea per se, just how to go about this. I am not one who was ever a fan of the seasonal/ladder gameplay. The create & delete mode, rather I want something that is a long term evolution or journey. So I would say I am interested in any and all ideas on the topic.

I am not against this. Additive is always better than replacement. I think work would need to be done some in many areas (FX for example may need to get toned down). But it is a topic worth exploring.

Do you know the audience? Holy crap I read your post and just need to ask, did someone accidently pour motor oil in your Wheaties today and that is why you would post what you did? Or just born this way?

I call it D2 to put the reader into the frame of mind of Diablo 2.

Im not talking about changing D2/D2R

And my audience is D2 fans..

I just want the reader to imagine what is written as a fully finished balanced and possible creation (hypothetically) and simple say.

Yes Id play that or not respond.

1 Like

so an entirely new creation, with no changes to d2:R

your asking if people would play a very modified mod then or game with new code entirely, not asking for changes to the D2:R.

still not my kind of game but from that perspective the post makes much more sense. Thank you for clarifying!

i interpreted this post in the context of the other 99.9% of posts
asking blizzard to do exceedingly stupid changes to d2r what would completely ruin the reason why we would play it.

this is a much more reasonable request. ( albeit due to licensing it would need to be solely a fan project with no monetization)
I’m sorry for how i came across. it wasn’t clear to me at the time, that you meant an entirely different game not made by blizzard. and not changing d2:R.

Thank you anubis for that. I think you and I feel the same about Diablo. Love it, but want more.

And sorry for that confusion

This comment feels extremely manipulative. Like “please don’t say anything bad about the suggestions so that Blizzard thinks there is a consensus on this” manipulative.

It’s always weird seeing this suggested (by the way, that would be acts 6 to 8). There is no world where you get quality extra acts. The story of D2R is complete, the biggest threats defeated, and the voice actors for almost all characters not available anymore. I understand the feeling of “but it was so good, why isn’t there more?”, but part of what made it good was that they did stop at the right point.

It’s hard to assess such content just with this kind of small pitch. I am not opposed to all this, but it’s strongly dependent on the end product. Properly made extra classes would be great, but there is a great risk of them being too powerful in order to sell.

That here is a red flag of stuff I don’t want to see. Because a lot of players don’t do multiplayer, and this would likely lock players out of content (or force them to play in a manner they strongly dislike). Doubly so, as D2 has the bad idea of having non-consensual PvP.

I really cannot assess this as it’s way too vague.

All in all, this looks like great modding ideas, but a lot of stuff that should never be added to base game.

1 Like

They added such mode in D4 expansion. Nobody is playing it.

If you want an echo chamber, just record your own voice and play it back.

1 Like

I think you mistake my intent. Its not for Blizzard, its for my own sense of peoples positive response. Im not interested in how many wouldn’t like it. I know they are there. And these forums tend to be over saturated with negativity.

I dont think its too much to ask people to move on when I only want to see how many /would/ like it.

Maybe a happy medium would be to introduce diablo 2.5 that way everyone who likes the remaster (me included) can keep playing our game and d2.5 can use the d2 engine, but expand on it’s content, make regular changes, add more acts, classes, sell it as a live service game with MTX, and everything else that would please today’s audience.

Maybe cause its D4?

When Diablo first came out, before the meta was established and people just played to have fun.. killing Diablo and Baal was group content.

Im just talking about re-establishing that with the fact that people know the game, know the builds, know the meta.

Interesting..

If you ask a group of people ‘specifically’ if something sounds good. Then your making it very clear that your not interested in the bad.

I know there many people who wont like it, but that info is useless to me.

Please go be cranky somewhere else

Id prefer to please the old audience, and new ones that appreciate older values. No MTX or modern stuff. Just good old games plus +

Nope, if you ask someone a question, then you expect a yes or no answer, and if the answer is no, maybe you can even get feedback on why. If all you want are “yes” answers then you’re not really asking a question, you just want validation.

1 Like

More accurately im looking for how many people think the idea is valid.

Thats why its not a yes or no question.

This should be obvious.

This is a forum, people can and will critique your idea(s), it’s a normal part of conversation… And there isn’t anything you can do about it, so you might as well accept it, or don’t post anything.

If Blizzard didn’t get rid of :+1:/:-1: voting, maybe you’d have a clearer picture of how well your idea is received with silent reactions, but I guess Blizzard got too much hate mail from overly sensitive individuals being downvoted for their unfavorable ideas, so they got rid of it in favor of the snowflake friendly :blue_heart: system.

Not so much that it was added, but more in the way it was implemented. There are some that do play it, more so just to get that stupid Temper reset scroll. Problem with this game mode was to have these puzzles, random people, and communication and coordination was causing nothing but frustration.

I do remember D3 group play doing quests where it was each act had series of quest and we could split up or work as a group. Players in D2 have worked together in groups, they do it for Baal runs or Cow games, or even better yet Act1-5 walkthroughs.

All comes down to how they implement. I wouldn’t mind seeing something that gives groups a chance, what I want to see equally is end to shared loot for this.

game is sh1t

ty men.

The issue is, it’s very hard to make good multiplayer content for a game that is not ultra-well balanced. You also don’t want to make it too rewarding, because if you do, then it becomes mandatory content, and a lot of players just don’t want to play with others. Add in non-consensual PvP in the mix, and it’s just a disaster waiting to happen.