Wirlwind bugs needs fixing

Hello.

Wirl has always been a bit buggy, we know this.

Stuff like forexample if by missing with 1 wepon, then both wepons will use that hit chance until next hit. Which means using a high ar wep forexample with fool’s mod will be nerfed.

But what people are experience now with wirl autolocking into people, without the alblility to press alt to avoid name locks should be fixed.

Wirl also miss if shorts wirls are attended. This used to be a feature where players trained to do “triwirl” consisting of short wirls around an enemy player to maximise the stun produced by damage tresholds and fbr. If enemies carried a summon we would short wirl up and down or side to side in short sessions to avoid landing hits at summons and instead damage the players.
Wirlwind used to have 2 “free hits” on frame 4 and 8 of a wirlwind prior to the skill calculating your wepon speed etc. However it feels like this has been removed now, in such a way that u will wirl up to 11 frames prior to be able to land ur first hit. Cause first hit after the 8th frame is only possible at frame 12 if u have the highest attack speed. This means tight short wirls will never do damage…

Would be nice if you could have a look, its one of the most central skills to Barbarian.

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Bump this. Needs attention. Whirlwind on assassin also desynches EVERY SINGLE TIME for the user, it’s so terribly broken I can’t believe its not mentioned more.