Don’t use runewords then?
Stop worrying about how other players are playing the game they paid for
Don’t use runewords then?
Stop worrying about how other players are playing the game they paid for
They paid for D2, which patch they paid for is subjective, moron.
Know what you’re talking about before shooting off at the mouth.
Runewords are new, all things considered.
You are a tourist at best.
This is something to do with the fundamental game design, and also why MMOs (orignally inspired by D2) is outdated and killed by League of legends in recent years, the core issue is MMOs power level is completely defined by the time and money players spent in game because the core is droprate, there is no personality in it
D4 will face the same problem if Blizz doesn’t do well in balancing build variations or shifting away from grinding
runewords indeed suck. I leveled 3 LoD chars up to level 85, first one with runewords and the other 2 without using runewords. It feels like cheating.
now I only play classic, back to the origins
Its equivalent to winning the lottery…its supposed to be special. Its also a reason to play the game for a million hours hoping for such things.
I think the power of runewords is ok and the power of the exceptional quality uniques need to be brought up near the power of the runewords,
Take Asterons Iron Ward for example compared to grief on a smiter, one small change and it could compete as a much more viable alternative.
Change ADDS 40-85 damage to adds 200-300 damage (rough estimate)
I’m ok with runewords being powerful as they are difficult to aquire. I’m not ok with certain uniques being as weak as they are compared.
All that said I do not think we should have significant changes to core gameplay
Just popped in to say quit cry & get good.
More power to the private botters and mommas card users.
Lol. Go play something else.
This thread is like a month old bro, you searching for me? Im flattered
your funny, maybe gloves and a fdew uber rare rings, but the most sought out items were unique aka windforce, grandfather, or set items Taals set for example. Fury was a great runeword back in the day, balanced not OP…so what do they do, create runewords and make paladins the really only viable class in the game. Proof that you only need a GED to work for Blizzard
They did it to combat the dupes and glitched items runnign rampant. It sucks, because 1.10 broke the game.
A cool solution would be to make it so that those top tier unique items spawn with 1-3 sockets.
That way they could easily beat out some runewords if they roll 3OS given the space for jewels or runes and pure customizability.
It would have to be weighted so that 3OS would be extremely rare.
Imagine a Grandfather with 60 IAS (3x shael) or 3x Lo (60% deadly strike)
OR 3x 15/40
It’s true that would give rise to power creep and that’s bad but, the point is that maybe those old unique items need a slight update.
Also before anyone suggests against it, Blizzard had no problem changing unique items that were too OP in .08, why can’t they do the reverse now to bring their relevance up a bit?
I’d love to dust off the old classics.
Gosh I farmed FOREVER looking for Grandfather back in the day, I never did find it >_>
I would actually just give Larzuc a chance to make 2 sockets on a unique or rare. And it shouldn’t be a very small chance, it should be a good chance, like 1 in 4.
I would also buff runes singular use quite alot starting from Pul. To make it an interesting choice, socket the high rune or use in a runeword.
I would give Gul rune 10 faster cast for example. I would double Ohm, Lo, and even Ber. 100 ed, 40 deadly strike and 40 crushing blow.
Sur would be -20 fire res in weapon, -20 cold res in helmet, -20 lightning res in body armor, -20 poison res in shield. A rune every body want’s and can use, for socketing.
I would give Jah rune +1 skill, and Cham would be cannot be frozen and +500 attack rating, allowing you to free up 2 Ravenfrost rings, and use instead SoJ or Bul Kathos for +1 skill.
Zod should be special. My idea is it isn’t used in a runeword. It doesn’t use a socket or need one. It quite simply is applied to an ethereal item, and make it indestructable. Now every runeword can be made in eth, if you add a zod to it, and every eth unique can be zodded.
I would nerf Grief, not added damage, but added to max damage. I would expect an ethereal Deatch Cleaver, with 2 100% ED Ohms and a Zod rune, to be on par with the Grief we have now, and that would probably be the best 1 hander in the game, as it would deserve to be.
I would also considerr rare jewels the ability, to roll the same prefix and affix twice, to double down. And I would probably rework runewords on a whole, most aren’t all that good.
That would be awesome…I would love to put multiple sockets on something like valor so it could actually be decent and used in game
Cool idea that has been used in modded D2 servers, but a Grandfather with 3os is still garbage compared to eBotD or grief. Grandfather would need to be its 1.08 version + 6os to compete.
Honestly, I’d rather see them simply improve the uniques than do this, but I’d still be pretty psyched about adding sockets to uniques.
Man, these are great ideas. Normally I hate player ideas and really hope the devs don’t listen to the vast majority of players offering solutions rather than simple feedback, but your post is gold and I’d love the devs to do all of those things, other than nerf Grief. Melee’s clear speed is garbage compared to casters anyway, so other options simply need buffed, but every other idea you have here is amazing.
I feel like you are under estimating the power of sockets
Runewords are already powerful enough.
Unique items should be the thing getting buffed, not the already powerful runewords.
That’s kind of the point of the original post.
Lol, yeah I meant to write “uniques” rather than “runewords”.
The math is super easy to do dude. GF just isn’t good, even with 3 40/15’s in it. Even an ethereal GF with a zod and 2 40/15’s is just slow as hell, and the damage isn’t high enough to make up for it. Further, you have to hit the last IAS breakpoint on a WW barb (the only character that would likely use GF) to be optimal.
Well First of all, Grandfather was simply an example and the original idea I had was off the top of my head, Second of all Grandfather isn’t garbage, it’s just outclassed by OP runewords.
That being said, my original idea was meant to give certain ultra rare unique items something even runewords don’t have, and that is free sockets to customize their use.
Honestly, if you found a Grandfather, or Windforce would you actually make it Charsi food?
In my opinion high end sets and uniques should not be outclassed by high end runewords entirely. Runes are ultra rare so the runewords should remain the way they are but, you should be just as comfortable using say… M’avina’s Battle Hymn set, or Windforce, or Messerschmidt’s Reaver on a melee character.
Messerschmidt’s Reaver was actually really powerful in D1… >_>
Thx mate, I played alot of Diablo 2, and I feel this would add alot to the game, and bridge the huge gap between uniques and runewords. It is a pet peeve of mine, that we have all these great loking unique graphics in game, but people run around with kite shields and crystal swords.
I would nerf Grief mainly, to put it in line value vs worth. 1 high rune Lo, should not make all the more expensive runewords uninteresting. 400 added max damage to a Cryptic Sword for example, would give a 477 max damage 1 handed sword, with the added 20% deadly strike, Grief would be the zealot weapon it was supposed to be.
I would also add a recipe, now I am at it, 9 Lem cubes into a higher rune. From Pul to Gul, and then a high rune chance. So 6 outcomes, Pul-Um-Mal-Ist-Gul-High Rune. All being equal. If you roll a Pul or an Um, you have actually lost value. If high rune rolls, it will be a rune from zod to Vex, completely equal chances. I would do this to add interest and value to the middle runes that aren’t used for crafting, to add value to the Ko-Fal-Lem and make them tradeable. It would help new players cube their runes to Lem and sell or try their chances themselves.
I would also add +1 to runes on Anni and/or Torch. And it would mean that if a rune drops, 2 rune drops. And if you have both unique charms, 3 runes would drop instead of 1. This very obviously, makes high runes 3 times easier to find, without having to alter the actual rune drop chances. But this should be done after anni has been made available through regular play in some way.