Time for the lightning ravens/Storm crows

Well, I have a better idea for all Druid’s summons, not just Ravens. It is just a draft, rather early one, finally it’ll be something like Improvements for necromancer

Summoning tree improvements

  • The tree shall be renamed to Summoning and Boons.
  • Boons mechanically will be something like curses, but cast on friendly characters. Boons and curses are not mutually exclusive.
  • Boons shall replace Spirit summons.
  • There will be Boon of Vigor instead of Oak Sage, Boon of Might instead of Heart of Wolverine(the boon will increase ALL attack damage dealt by summons, you, and allies, not only physical), haven’t figured out with what to replace Spirit of Barbs.
  • Boon of Might could have a synergy with Armageddon and Hurricane - 5% of base damage as additional fire/cold damage respectively. Example - bear deals 500 physical damage, with the boon, assuming 20 points in Armageddon, it’ll deal 500 physical + 500 fire damage.
  • Boon of Vigor synergies could be Werewolf for extra move and attack speed, or Werebear for damage reduction.
  • Other concept is to keep Spirits, but make them immune to elemental damage, and Vines immune to physical damage. Although conceptually Vines suck, and I’d like to see them replaced by something better designed.
  • Ravens Dim Vision shall be replaced by special version of the DV which neither is overrode nor overrides other curses.(Not my concept, but I like it - Ravens and Curses - #8 by Pilgrimage11-1854)
  • Knockback of Grizzly SUCKS hard, I’d replace it with crushing blow(better), or stun.
  • Dire Wolf should be given chance to open wounds.
  • Damage type of Spirit Wolf should be magic, maybe revert back to physical, but not cold. It also should slow attacked enemy.

Even in this unfinished state the improvement shall open interesting options:

  1. Boon of Might + Armageddon/Hurricane will help against physical immune enemies, and will increase overall damage.
  2. Boon of Vigor + Werewolf will give extra mobility, while Werebear will make your summons(and you) tankier. I also see interesting twists for shapeshifters using Boon of Vigor - Werewolf will be faster while Werebear will be tougher, all that fits them thematically.
  3. Ravens could be used with Amplify Damage, or Decrepify, and not spoiling them.
  4. Extra crushing blow from bear, opening wounds from wolves, along with Boon of Might should help with damage output against tougher enemies.

How do you like it mates? Should I develop the idea further?

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