Sunder drop chances fixed

I heared that a few times now, can someon explain this.

guaranteed charm → after you got the uniques, you automatically get failed unique rolls which result in magic charms → high chance to roll skillers because of the sheer amount of rolls

The fact that those that expoited the bug are rewarded by getting to keep them and having the exploit fixed so their ill gotten gain can be exploited better pricewise.

thanks for explaining.

this is just stupid, and the bugged items staying ingame, where is my 45 pcombat?

Well. They are super rich now and have no penalty on that.
When others, like me, who have a job, life etc, are still on Normal or NM and now they wont have a chance to see a sunder charm.
Nice call blizz once again.

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To me there is no excuse in having work life family whatever. However the dropchance for that charm is still insane compared to what you get so we will all easily have the charm once we played through hell.
It’s just messed up that the people who got acess to all that gc’s and sunder charms ez are those people who will run with enigma in week 2 anyway lol.

Candy is chewed, they won’t reset, the charm still isn’t rare at all so im fine… more or less… I just hope the devs learned their lesson lol.
I won’t blame any of the players that got their candy. The way they implemented the sunder charm was just 5Head

This.

Literally if you aren’t sponsored in anyway by Blizz, then you might as well keep running faster on that never ending flawed hamster wheel that is time wasting mechanisms.

Designed to be a complete waste of time - even if you SUPPOSEDLY feel accomplished for you’re own self finding items. In actuality, all the normal players are setup to lose and just fill in the “numbers” of how many is playing. That is it.

Then have someone come up to you and say, “why do you even play the game then?” as their own excuses.

With all due respect, screw them, they cheated.

I wasn’t talking about just the people that acquired sundering charms using find item…

What can someone say to this comment :joy::joy:

this game is such a joke.

Until there is solo-selffound ladder is a joke anyway, jspers and 8 nolifers going in grp for 3 days without sleep having a huge advantage, bots, mh, usual garbage. Won’t even bother with this.

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with all due respect the ones who will be pissed off. will be ones like me who have played 4 hours of season not knowing about the bug not even in hell yet so not the ones who cheated. the people who really exploited this the most already have the forum gold or what ever they got in trade so also probably wont care.

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So whomever gets to the store fastest gets to rob it with no consequences? Because that’s what you’re saying.

“lets start the ladder at 5 pm when we all go home for the night, nothing is ganna go wrong on day 1”

That was what amazed me the most. Just do it at 10am office tim. knowing that the organized groups will make it to hell terror zones in 3 hours max there would be plenty of time to react to sh7t happening.
Don’t really care about the D2 economy in general, but was amazed by this poor planning.

Yup… im a3 nm. I havnt had time to play more than that. Thats on me. But i dont get the same experience now. Thats on blizz.

If that’s the fixed droprate, then I’m 2 gheeds 2 sunder in. barely scratched the ladder

a cold sor, a nec, a bar,we got 8 sunders in about 2 hour. 3cold,2fire,2lighting,1poison. 7 from finding item ,1 dropping from kill. the drop rate not low without the bug. 7 from bug,1 from kill.

it seems to me that “find item” now will not produce any kind of charm from eligable monsters… i’ve found about 8 sunder charms and 0 by find item…