Ok… as in thread…
right now this runeword serves almost no purpose, only weaksauce druid players use it if thay can’t afford a ravenlore, metamorphosis, +3/+3 pelt, or +3/20%FCR circlet…
i think this is a dull way of utilizing the delirium runeword, as the whole runeword theme is not to stay away from delirium form but rather to proc it, and own everything when it does…
the problem with delirium form is that it doesn’t allow to cast spells or skills for player classes…
however a3 merc woud benefit from this runeword greatly, the problem the runeword has right now, is that some time in the past plyers kept whinig about the delirium form duration that they couldn’t get out of, so blizz botched the skill the runeword utilizes to only last for 60 seconds…
Considering how rare it is to trigger the delirium form the duration is too short… it’s 1500 frames exactly so at 25 frames per second it’s 60 seconds ( yet framerate is uncapped in multiplayer, so it’s even less than 60 seconds).
My proposal is to pump the duration by a factor of 10 to 15’000 frames roughly 600 seconds or 10 minutes, this way the runeword does finally become useless for the weaksauce players utilizing it, and starts to become viable for a3 merc…
#1 A3 merc utilizing delirium form does cast his spells
#2 A3 merc in delirium form, has huge boost to his FCR frames ( he starts out on 10 frame attacks and can go up to as high as 6 fpa, depending on weapon speed and IAS on the weapon itself. ( tops out at -30 weapon speed and +10% weapon IAS ),
those fpa values are almost unobtainable for a3 merc in non delirium form, he barely can reach 10fpa @86%FCR and it’s insanely hard to squeeze that into his 4 gear slots, he’s basically locked to 2x spirits and vipermagi without delirium form.
with delirium runeword he only needs an athagan/phase blade with either a shael or 15%IAS jool/ hel/-15%req jool + shael or 15%IAS jool/ or just one -15%req+15%IAS jool, to reach maximum 6fpa attack breakpoint. and that is 4fpa less per attack than what he can reach as maximum otherwise… now this is what i call a proper boost to his attack speed…
Please tel me folks how do you see the future of this runeword, should it stay as it is to benefit weaksauce players with +2 to all skills that lack the brainpower to figure out something better, or should blizz fix the runeword by adding one addtional “0” in the skills.txt under Delirium skill’s duration tab?