The problem with Thunderstorm is how good it already is in PvP; when you buff it’s damage and frequency to respectable levels, all a Sorceress has to do is teleport around, passively attacking her foe, until the fight is over.
For PvM, I think adding stun duration and a small AoE around the target would make it a decent utility skill that might come in clutch from time to time.
Extremely well-thought-out list of changes. I hope the devs hold a meeting just to discuss these proposals: this is solid stuff. There might be a couple re classes I’m not so knowledgable in that aren’t that great, I don’t know, but what I recognize is absolutely golden.
I don’t think they care about pvp at this point, they buffed holy fire without reducing the range again. You’re just gonna have a bunch of charging auradins spamming foh cheesing People now. Might as well buff thunderstorm storm up the wazoo. Seems like they love passive do nothing builds.
Necro poison dagger should be poison weapon and should be usable with all weapon types. Alternatively, allow use with throw weapons and allow it to be cast at a distance.
Druid Rabies, allow creeper to spread rabies in addition to the damage buff. The poison DPS should be comparable to Poison Nova.
Merge Find Item and find potion, if the item roll does not proc, a potion drop is guaranteed.
Lobbies for console and capacity to join games or party within game.
Full bnet friends list access within game.
And yes, FIX MANA BURN.
Here is some expanded feedback on low level sets (since some runewords are so easy to make in a fresh start, maybe also improve normal set and unique drop rates in Normal Difficulty only):
This post must be seen. I got really similar thought related to druid, barb and sorc. Same vibes man I would add maybe some few things:
Wake of Fire needs dmg synergy boost from 10% to 15%
Wake of Inferno needs dmg synergy boost from 18% to 20%
If they are afraid of letting wereform using Teleport than +1% frw per level on Lycantrophy is a must. This is last class that can’t use tele right now. Even bowas with latest damage boost can now use Enigma easily.
CE only saves time. There are very few situations where it is really essential. I suspect Druid summons were never intended to stand alone, but to compliment other builds like fissure.
Agree to everything. Only one thing though rabies is still too weak anyway even with bis gear u will reach around 50-60k poison damage but with a 20sec + duration u are looking at 2500-3000 dps. But anyway some great suggestions