The melee attacks shouldn’t be related to NHD, so the poison bug still needs to be addressed.
It will help us in group play when we are in there with Caster Druids, Bowazons etc/anything that has a NHD.
The melee attacks shouldn’t be related to NHD, so the poison bug still needs to be addressed.
It will help us in group play when we are in there with Caster Druids, Bowazons etc/anything that has a NHD.
I guess it’s time to play my trapsin.
As a poison nova necromancer, I don’t think I would have been able to take the three lesser Ubers down (farthest I’ve gotten) without relying on my merc’s crushing blow.
That’s with one rainbow facet.