Please consider reimplementing TCP/IP in D2R

the former is quite new. the latter i admittedly have not looked at for awhile. That said, there is no reason Median needed to move to patches after 1.10. You are also missing a good number that will never update.

Edit: and SP offline is not what most people that played modded versions did.
That is trivial, and requires nothing but the game itself and an mpq editor and a text editor, unless you have to start editing the more core things in the game.

No. No it wasn’t. There was ONE incident 20 years ago where hacked items made it onto bnet, and that was during 1.08/1.09 when open bnet characters were able to interact with characters on the closed bnet servers, nothing to do with TCP.

That kind of incident is very likely impossible and won’t happen in D2R regardless if they bring back TCP, unless if there is somehow a MASSIVE oversight by Blizz, but even with their current perceived incompetence I doubt they could make such a mistake.

Again, it doesn’t have to be the exact same TCP. If it needs to be updated with some “security measures” then sure, that’s fine.

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I don’t know how you will make a mod for the original D2 that uses patch 1.10 and still be compatible with windows 10. That is why I feel that you need to use the most up to date version of the original D2 to make a mod for it.

It was pulled after people were leaking the alpha/beta tests to mod and play offlineso if you want, you can blame them, but it’s not coming back.

This would allow for cheats to be developed with zero repercussions during the development stage. This is the reason almost no companies do this any more.

See my reply to ShadowAegis near the start of this thread, people will develop bots/maphacks regardless of TCP. Sure accounts will get banned on bnet while they develop the cheats and test them, but the eventual profits that will be made selling items for money will greatly outweigh the cost of any banned accounts. This isn’t a valid reason not to reintroduce TCP.

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That is interesting to know, I guess I may have mixed up TCP/IP with open bnet, thanks for the clarification.

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I’ve been calling bs ever since they removed it, after promising that they would not. Has nothing to do with security.

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I wanted this since day 1.

I’ve a lv 16 sorceress in MP, that’s it.
I’ve a lv 87 sorceress and lv 80 paladin in SP, because MP has been unplayable for too long and I can’t do runs because of queues.

I’ve 2 or 3 friends with Diablo II Resurrected, we all played in SP, we could have played all together.

I don’t think they’ll ever put TCP/IP back, they removed using stupid excuses like security concerns, I think they just want to avoid an alternate multiplayer scene out of Battle-net.

I am shocked by how many people believe that allowing TCP/IP would allow duping/cheats. I really want to scream out because of the sheer stupidity of that assumption.

TCP/IP would not be the cause for duping/botting/cheating on Battle-net.

I really want to scream but I can’t.

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That’s what I’ve been saying ever since they removed it. Problem is that people don’t even realize what they’ve lost. Players have been brainwashed into believing that tcp/ip = cheating. Most ridiculous thing I’ve ever heard.

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I really feel offended by the brainwashing, I can’t believe individuals of the H. Sapiens species can be this gullible.

H. Sapiens reached the moon more than 50 years ago and today people still believe that TCP/IP duping would affect Battle-net.

ps: forum filters are stupid, I can’t write “H… Sapiens” because “H…” is forbidden.

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I wanted this since day 1.

I’ve 2 or 3 friends with Diablo II Resurrected, we all played in SP, we could have played all together.

I don’t think they’ll ever put TCP/IP back, they removed using stupid excuses like security concerns, I think they just want to avoid an alternate multiplayer scene out of Battle-net.

I am shocked by how many people believe that allowing TCP/IP would allow duping/cheats. I really want to scream out because of the sheer stupidity of that assumption.

TCP/IP would not be the cause for duping/botting/cheating on Battle-net.

I really want to scream but I can’t.

Same here man. I’ve got some friends that’d like to play together with SP characters, maybe try out some cool mods together but they took that opportunity from us.

That’s what I’ve been saying ever since they removed it. Problem is that people don’t even realize what they’ve lost. Players have been brainwashed into believing that tcp/ip = cheating. Most ridiculous thing I’ve ever heard.

Yep, a lot of people seem to conflate TCP/IP with the hacking that occured on open bnet, when they were completely separate. We’re not asking for open bnet to come back, that’s from a bygone era. Admittedly TCP is “outdated” as well, but it just allows so many possibilities and actually quite a few modern games still have LAN functionality.

Maybe after they get patch 2.4 and ladder rolled out smoothly there could be potential for Blizz to focus on some smaller stuff like this and maybe they’ll reconsider the removal, but we’ll see.

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I would like to see a d2r pd2 mod, hopefully blizz provides something they c an work with :frowning:

Almost every single person that was playing the mod I played (Hell Unleashed) was on Win10. So just because you can’t fathom it doesn’t mean that others didn’t figure it out. It was seamless and painless.
Edit: Hell, we even lifted the cd requirement. It wasn’t difficult. It just shows that you know very little about modding at all.

TCP/IP for single player only would seem the easy option? Would work great for me, SP is like a different game in a lot of ways, if you havent tried it give it a go. A friend and I are already saving items for each other just in case this ever becomes a reality…

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Yes or something to fill what was taken away. I play offline mode since only has a the limitation of 20 character creation but I would enjoy it if I was able to partner with friends/family for some runs like back in the day with TCP/IP.

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Modern-day corporate video game companies will never give you this level of freedom. Sorry. It’s unfortunate but true.

Which is sad because this is one of the few suggestions on this forum that really should actually be implemented.

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If you knew how cheats were developed, you’d understand why that’s the truth.

If you knew how cheats were developed, you’d understand why that’s the truth.

Do tell.

It was removed because of security reasons. And blizz wont add it because of the risk.