Personal loot is on its way, likely

Massive changes already proposed, how many seasons will it be until personal loot is added?
I’d wager less than a year. What’re your thoughts?

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oh yea probably, transmog with microtransactions will follow

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I doubt it. They seem to be staying away from more involved changes to the game, like how they said about loot filters that it would take a lot of work to implement and so they’re not considering those for now, this is a similar situation I think.

I think most of the 2.4 changes they’re doing are relatively simple changes to the txt files, something modders can and already have been doing.

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I could see ploot for boss drops ONLY, I wouldn’t have a problem with that. Players must do damage or assist in some way (auras, curses) to be counted in the ploot pool. Otherwise no.

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Massive changes

What are these massive changes you speak of? The most massive changes happened before D2R was released. Those were the graphics (obviously), the increased stash size, and shared stash tabs. We could argue that Quick Cast is a massive change and I would agree it is more massive than anything in 2.4, but nothing about 2.4 is massive change.

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Who knows. I think the main focus on this patch was more to get all the other characters to be more playable (instead of everyone mostly using Sorc) and get people more options with non used skills/abilities along with wanting people to use other mercs.

Maybe the next major patch after this one? If not, then I have a feeling it won’t happen.

I would say powercreep, new runewords every 4 months, and making drop rates easier (higher Alvls) are pretty big changes.
It’s pretty obvious new uniques and sets are going to follow. Those are large changes.

Personal loot is a small QoL change compared to itemization and new recipes.

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Ya and then they will add flying mounts and Deathwing will break the world.

/s

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We don’t even know what those new rune words are yet and it sounds like most of them will be mid-level rune words, judging by what Blizzard did say.

Updating Sets that are currently crap, is a small change, IMO.

New Cube Recipes? So far, the only one that is confirmed is upgrading the base item of set items.

I honestly don’t think the power creep can get worse than what 1.10 did, but at this point, everything beyond what is confirmed is speculation.

Also, Ploot would be a massive change as it would completely alter the foundation of loot distribution.

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On average loot distribution would be the same. It’s minor compared to actually changing drop rates, which is what this ladder patch will do.

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I don’t know where you have seen anything mentioned about altering drop rates, but it surely isn’t official.

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A lot of work? You can literally change the JSON files that exists in the game NOW and have a working loot filter lol.

I tend to go with people under estimate effort required, but loot filter mod already exists.

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It was in the dev interviews with mrllamasc, it literally couldn’t get more official than that.

They have stated their intention to change the alvl of multiple areas, which directly changes the drop rate.

Sorry, but you’re wrong on this one.

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They have stated their intention to change the alvl of multiple areas, which directly changes the drop rate.

How does increasing the number of level 85 areas increase the drop rate? All of those mobs will still have the same chance to drop items. All this does is give more options to farm and perhaps, keep players in games longer.

If you don’t think the alvl changes the drop rate of specific items, then you don’t understand how the mechanics of D2’s drop system works.

There is a reason people farm the pit. Area lvl directly changes the drop rate of individual items.

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It still has no effect on the drop rate. It opens the loot table in more areas than the current level 85 areas. It has literally no effect on the drop rate…

Now, I think you are trolling…

It does directly change the drop rate of specific items, it’s just simply a fact. The effected areas of the game which can contain boss monsters will now on an average playthrough, drop many items it normally wouldn’t, which is a drop rate increase. Overall, this change will cause more high TC uniques and runes to flow into the economy.

I have no idea what twisted logic you could use to argue that’s not a drop rate increase.

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This thread is stupid beyond words.

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The rate that items drop is unchanged. TC 87 is now accessible in more areas. That is literally all. You still have the same chance to find items in The Ruined Temple as you do in The Pits, Chaos Sanctuary, World Stone Keep, or any other level 85 area.

ALL this does is give players more options on areas to farm and perhaps, open up some builds to be able to farm more than 1 or 2 level 85 areas per game. Nothing about the drop rate is changing…

It’s amazing how so many want to gatekeep gear… why is it so bad to change the loot system? Hell the drop rates are a joke to begin with… up drop rates, add loot filters and make loot system changes to something like POE has… boom, game is 10x better.

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