Necro Summoner Guide for 2.4?

there isnt really anything new for this build. skelly mages got a bit more damage, but they still arent viable. i guess you could max them instead of golem at the beginning of ladder (they do the same damage as melee skellies, but just without the huge aura buffs) for some additional damage at the beginning. i have made a dmg comparison chart here:

other than that the golems got some changes, but nothing worth picking anything else than iron or clay.

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