It`s to easy to get and Hrs atm. Blizzard should make it harder to get.
You can find them prety easy.
you can find gear to trade for Hrs pretty easy.
So yer its pretty easy to get… Make it harder.
So they are not easy to find but easy to trade for and you think Blizzard can nerf that?
That is a lot of pgems and ral runes to save up enough for that high rune. Not really understanding your argument. The drop rate for high runes is still pretty low.
Read much…???
the key word here is FIND…
If anything, they need to nerf the lower Kurast chest rune drop rates.
Aside from that, the rune drop rates are just where they need to be… Not too high, not too low… Just right.
Yes, thats one of the things they can doo.
Only if they add /players to online. I don’t think anyone cares about single players no lifeing LK for HRs, if they really wanna do that.
As to rune drops, they were already far rarer than they are now. Most people didn’t really like it, especially as it encouraged botting and dupes/poofs.
Ideally there’s a middle ground between how it was, and how it is now, but I think it’s fine now. Play and kill a lot? Maybe you’ll get rewarded…as it should be.
I was disagreeing with your incorect claim that they are easy to find…
True… I can’t go more than about 10 or so back to back LK runs without experiencing the beginnings of death by boredom. I do try to include them with my A1-A5 runs though. I’ve scored some decent runes from them even playing solo.
But nerfing the LK chest drops would help slow down public game sniping just to get the extra player count bonus for the chests.
very nice arguments bro
I’d be down with an overall “RNG fix” in the game. Where super chests aren’t limited to 65536 patters, racks drop actually random things and not based on the map and direciton of approach, etc…
god knows what other bugs the RNG system has inside of them.
Well, not really a bug with the RNG system… But ghosts/gloams not dropping because they’re over an obstruction or non-path of some kind? They’re the best rune dropping monsters in the game!
It’s a PITA having to line them up so they don’t die over an obstruction or non-path.
They need to make it so they drop their goodies on the nearest unobstructed path like Diablo 3 does.
Yeah I said it, I want a Diablo 3 feature in Diablo 2:Resurrected.
I say no to this just like i say no to increasing rune drop because drop rates of runes are pretty much perfect.
How about lower drop for LK runs? That might also do somthing about people. highjacking games to farm them chests.
Those drops are only elevated at higher player counts… just like every other rune drop and even atill its not that high. You are dillusional or botting.
Its useful basicly only in game with more players ans if someone join to do it, he will be gone fast.
Do we really want to mess with rune drop chances just because some people hijack games?
It was not because people hijack games( iam ok with it)… It was so people have one les thing to complain about.
No I am consused? Compaining about what? About hijacking games?
My point is the same. Do we want to mess with rune drops just because some people complain about other hijacking games?
In another thread, there was someone that wanted to keep drop rates the same as now. Ironically, he admitted that he has played D2 for 10K-15K hours and never had a cham rune drop in all that time.
My friend found all runes in 2 months.