Loot Issue on PTR with new changes to Heralds

This cetainly need nerf:

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Thanks for posting my video Zax, I really hope these Herald Drop Changes do not make it into the game.

The Patch Change Causing the issue

“If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.”

For Those Unwilling to watch the video, Just some of the drops in 1 day(12 hours combined 6 for me 6 for leon) of farming 80% MF Players 1 no Find Item.

32 Rainbow Facets

4 Occy’s

2 Soj’s

7 Raven Frosts

7 Dwarf Stars

Maras

Schaefers hammer

Stormlash

Stone Crusher

Horazons Tornado

Eth Reapers

Non Eth Reapers

Eth Shaftstop

2x Dracs

Opal Vein

Carrion Wind
ect ect ect

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Thanks for posting. Curious as to how many hours of farming resulted in that loot. The 32 facets alone seems excessive but would be prudent to disclose the amount of hours. This way a clear ratio of time:loot drop probably can be determined.

Regards,

32 Rainbow facets is insane…

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I think I counted like 12 sunders, I’ve been grinding 8 man super effecient priv games with hork barb pretty hard + super optimized lvl 99 warlock (350+mf) and found 9-10. This is crazy.

between the two of us about 12 hours, 6 hours each

12 hours is what I have to play in a month :grinning_face_with_smiling_eyes:

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I think the drop rated are increased in PTR on purpose to give players a wider variety of things to work with and try out. Pretty sure posting for a nerf to it is a fundamental misunderstanding of how a PTR works. This is pretty normal actually.

Some games just give you a box of everything, others provide a chat command for it. Its a testing server.

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This doesnt make any sense at all, its there to test new heralds spawn also and their loot, why the hell they would be adjusung drop differently than it would go live? They can easily add items into stash or characters instead.

No this is a deliberate change it’s literally in the patch notes.

”If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.”

This is loot injection into the heralds specifically.

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I’m curious if they boosted the drop rates for the heralds just for the PTR and failed to mention it? (They’ve fumbled the ball many times before, so it wouldn’t surprise me.)

Dude, I guess if your always stuck in D2r you might not know any better. Maybe the dev’s could program the stash to be large enough to hold one of every item and you would come here and post to nerf it because its too big. Your level of smarts is in the negatives man.

What they are doing is standard practice.

They already had quite good loot before many times dropping elite uniques, it just wasnt that noticable as Heralds spawned rarely.

it’s written in the patch notes

”If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.”

2 Likes

Ah, ok.

What are you trying to say? Sorry but what you said before doesnt make sense, if you make a changes and make PTR so people can test it, you wont increase drop rates differently than it was supposed to go live. Also as GG mentor mentioned its even in patch notes.

Well I suppose if they keep the heralds as is, then we have somewhat of an answer of what they want to do with the game. Part of me doesn’t like it of course as it would be a deviation from what Diablo 2 has been RNG wise. Then the other part of me would understand, as I’m sure they don’t want to foreverpolice the game for bots and do banwaves until the end of time. It would be them essentially opening a late-game pathway to giving people what they want.

We still have Classic/LoD… But I would miss the gem/rune stash tabs.

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We can only hope Mr.Lama will stop this :smiley: as they listen to him.

Can we not ruin GG’s thread?

ETA, sorry, read the last few posts, seems we’ve recovered LOL!

What I am saying is:

Its common to increase loot for players on a test realm, It gives them options for testing… Does that make sense to you?