LOOT drops - How to make the game experience better

It was incomprehensible.
Tragedy? Why? I tell you that you cannot play with friends when they are offline. That is a fact.
Be as condecending as you want about it. It is still how it works. People have different time schedules.

Sequel? Why? Is this supposed to be a pun? Try to get the basics right first.

You wait for 6 friends with 1 friend? What is that supposed to tell us? That you can play as 2? That you have 7 friends? Nobody knows the truth is in your head and you are unable to get it out there.

Anyways, playing a pub usually means playing with 7 other people. Playing with friend in the same way as a pub would mean that you need 7 friends. That is usually not an option for most people as few people have 7 online friends all the time.
Simple facts. Hence we want to play publics with pLoot.

Now try to write something coherrent.

well… I know that any dropped loot in a multiplayer game does not belong to me until i actually picked it up and i have it in my inventory. Same goes for the buffet example and the ffa loot system.
Anyway there will always be a disagreement weather it should be in the game or not. Doesn’t matter how they put it in, if they do at all. In the end it’s someone else who decides what to do with the proposed suggestion. We’ll have the actual response and see the consequence if it is implemented, whatever the consequence may be.

I am back to playing the Beta now…

And we both know that the buffet example is not socially accepted and will give you alot of conflict.
If you dont believe it, try it.

Since you couldn’t understand that it was a sarcastic remark, in the fact that you had to wait for 7 friends to come online in order to play the game your way, I was snark and said well I have one friend online, and need to wait for 6.

I didn’t take it as a real response, because maybe if you tried making more friends, in public games, where people made friends on the original D2, you wouldn’t have this issue in the first place.

So it sounds like a lack of social skills in order to play the way you want. You never asked someone in an online game to be your friend? You never met random people on the internet and had friendly banter with them in a game before?

I found your response insulting, and quite frankly lacking integrity as to the actual issue. Finding friends to play with.

Is that the main issue you are having?

I don’t see how Ploot will help anyone without friends to engage with people. I see this as a fallacy, and a what if scenario, but what if your loot, in the Ploot is something someone else needs?

Are you going to post every item you find out in the open in public games to see if someone needs it or is willing to trade for it, or would you keep it to yourself, because it is YOUR PRECIOUS LOOT.

This argument is so selfish and abhorrent of social gaming. Go play a different game if you want YOUR PRECIOUS LOOT.

This is a FFA madhouse, may the fastest clicks win.

a buffet is open for everyone and if you are the taking the last pieces and people are behind you, yes it sucks for them and they can ask you if you can share a piece or 2. But after all you don’t need to.

They could add, is not the same thing as saying he would do it in a remaster. He said if he was making D2 today, he would, but that’s not what a remaster is, and you know this. You always twist words which is why you’re nearly too intolerable to bear in most exchanges.

Thanks for pointing out that you can start playing with 1 friend. I would have thought it was obvious, but apparently you think that you are handing out an epiphany.
The point is that it is not the same as a full pub game. It is less players in there. Get it? 2 != 8.

Another lazy workaround. I had my fair share of social networking in online games. Have tripple digit friendlists on multiple plattforms. That does not mean they are all playing d2r. That does not mean i want to add more time to add more people and maintain these contacts. Maybe i will, maybe i wont. That is up to me.
I should not be losing loot just because i do not have time to befriend two dozends of people.

Another way to address the issue would be to just add pLoot as an optional loot system. And we would all be happy.
You can still get friends with pLoot. But you are not forced to do that.

Stop assuming things and making things personal. Your adhominem are neither needed nor do they have any ground. Who are you to tell others how many friends they should have.

Selfish is taking loot from other people and coming up with bogus reason to justify that.
“they are bad”, “they are old”, “they are noobs”, “they dont have friends”.

If you are being a douche, at least be honest about it.

I wouldn’t be happy with Ploot. My argument is that it isn’t the classic D2 way.

Your argument is that it makes you happier.

Got it.

We agree to disagree.

It is not stealing. However, if all parties paid to eat at that buffet and one person takes all the food, you would be angry.

That’s right i would be angry.

That is why you have an option to play your FFA way.

My argument is that it is fair, more accessable and the gold standard of loot distribution in the current age of computer games.

You got that one right at least.

We struggle together, or don’t struggle at all.

You opt for no struggle.

I think the struggle should be kept.

So what I said is factually correct. I said that Brevik said that they could add personal loot. I never said that David Brevik said that Blizzard should do it. Who is twisting words here?

Over the past several years, he has also said if he could go back in time he would make 3 changes to D2/D2:LoD.

No. I am precise in what I say. There is an old saying say what you mean, and mean what you say. If someone is imprecise with their words resulting in a different meaning than what they intended, it is not my fault for actually comprehending what was written. That is on the person who wrote something where the actual meaning is different.

Actually you are struggling against each other in FFA.

I opt for no struggle around loot, but struggle together against the demons who are invading sanctuary.

As do i. But the right struggle. Not the unrelated anti-social-buffer-snatching struggle.

You are precise in what you say, precisely misleading, interpreting things to fit your own conclusions in an effort to push your agenda across. You readily twist words to get your flimsy arguments to hold weight.

If it’s not an option, we struggle together.

Everyone should struggle for loot in this game. It isn’t a care bare make me feel good game. I mean when you land a nice piece of loot, sure it can make you feel good.

The game needs to keep you on edge though. I don’t like that you aren’t on edge about this game.

You need to feel the anxiety, feel the rush of the next drop incoming, feverishly anticipate its overwhelming potential power that it could grant you. The drop needs to also slap you in the face when you don’t get it.

You need this thrill, this determination that you will get it next time, that all others attempting this loot drop shall fail and you shall succeed.

Or you can just, you know get some instance garbage.

Yup, and we typically join pub games with friends.

OK say let’s take David Brevik’s comments. I said that with the clarity of hindsight, he has said that there are three things that he would change in D2/D2:Lod if he could go back in time:

  1. Removal of stamina bar
  2. Make gold auto-pickup
  3. Replace FFA loot with personal /instanced loot

To support this assertion, I provided direct links to one of his twitter posts and a separate twitch video.

I also said that he said Blizzard could add personal loot in D2R after D2R was announced at Blizzcon. For this, I provided a youtube video and link to another tweet of his.

Now you are saying that I twisted words because you falsely claimed that I said that David Brevik stated that Blizzard should add personal loot to D2R when I said no such thing. How am I twisting my words instead of you twisting mine?

That’s a point I was wondering if someone would make on the other side. Who says we have to have the loot invisible on the ground? I’ve played games where it shows all the items dropped. The ones you can’t get are grayed out and have a timer on them. I think that would be a good solution. I think this fear is reasonable. A player asking for an item you have grabbed can lead to a new friend.

This is why I’m always annoyed with you. No one is claiming he didn’t say those things, what is obvious is the perspective with which he said them.

If they were remaking D2, or he were making D2 today, I would not contest any of these, “built from the ground up” gameplay choices.

In reality, this is D2R. A D2 remaster, and as such, what he would do today has little to no bearing on a project meant to preserve gameplay and update Graphics / Server stability.

So you’ve taken a statement he was making about remaking D2, or making a new Diablo game in the current year, and trying to use it as justification for altering a remastering, a preservation effort of an older nostalgic title.

This is why you’re annoying, you know better, you just don’t care. I’m getting to the point where I find your arguments so devious that I can honestly say I’m leaning towards hoping you never get your ploot realm.