No. If you remove Teleport, or put a cooldown on it like D3, you essentially destroy what makes the Sorceress unique and fun to play. Increasing mana cost really does nothing when you have Insight; except maybe at lower levels a couple of less teleports before you wait for Insight to bring your mana back.
The core problem is Enigma. However, Enigma is a recognizable part of the game, and nerfing it would change too much. If this was a patch or two down the line from when it was first introduced, that would be fine. Dueling at high level can just ban non Sorc Teleport, or ban it outright, as mentioned earlier. Enigma should have never been introduced in the first place, but now that it has been part of the game for almost 2 decades, it should stay part of the game. They can nerf OP damages and bring up underperforming damages and abilities, as long as they donāt touch the core functions of each class; Teleport is a core function of Sorc.
d2 is not a competitive pvp game though it has pvp in it because sure why not but it doesnāt have any dedicated pvp modes or zones nor does it have an official league or tournament.
I agree it is not competitive by design, but blizzard had made some specific PvP changes several times already even in D2:LoD, so they definitely see it as part of the game at least.
Teleport is the best skill in the game of course, adding a small cool down to it would still make it the best skill in the game, but tone it down a bit.
I agree leave teleport and leave enigma, it has been made into a core item now, however teleport being spammable like it is today is, coupled with some of the changes, and the more changes that are coming, wonāt be sustainable long term.
im REALLY banking on him being salty about a sorc he couldnt beat. im also feeling its true more and more because he keeps evading my jabs at that scenario.
I play sorceress too, my reason for suggesting this, is mostly that in PvP you can now play defensively and turtle forever, with zero consequences, it is just too easy this way.
In PvE well with ultra widescreen you can ignore pretty much all monsters, it is faster than in D2:LoD, makes it boring
Not at all, I play sorc as well, more like bored of teleporting around defensively, only dieing if I want to die basically, otherwise it is just a long match that I am guaranteed to win eventually.
Yeah? go HC and try it. Teleporting is pretty dangerous. People on HC baalruns with sorcereses are often pretty scared to teleport. Because its easy to die.
Which is why when advancing down the unbeaten path, I stagger my teleports with a bit of running so I can get a good eagle eye on where I can teleport next. This is especially true when running a glassy gear setup with an already squishy Sorceress.