Seriously, compared to others, Iron Golem’s flat increase of defense is absolutely terrible. Even with Monlevel increase and in Hell, it’s barely noticeable with roughly 3k. To put into perspective, a perfect Ethereal Sacred Armor Stone Golem that’s been summon at 45 skill is only 6,774 defense, so with an act 2 defiance merc at max, it’s only 23k. That’s incredibly low for such a big investment, especially when a Druid whose doing the same thing with spirit wolves can net well over 27k defense, and his minions can easily be resummonable.
Please change it to a % increase and adjust it, such a heavy investment for a unique unit should honestly be the ultimate reward of having an incredibly tanky unit.