Insight gets its immense power from

… 250% Bonus to Attack Rating.

I wanted to make an expensive Obedience (Fal + Ko) as an upgrade to the “lowly” Insight but it seems a mid-range Insight (230%ED +3CS) is onlu slightly behind the Obedience, and a good Insight roll (260%ED +6CS) beats it!

So I wanted to see why it is so close, and the answer is Attack Rating. Now, if you have immense Dex then Obedience pulls away, sure.

Have not tried every class and spec possible.

Not sure if this is a troll post, Obedience is also cheap. Since we’re talking about items tailored for mercenaries, try Infinity and get back to us.

2 Likes

Sorry, I am playing solo, using things I find, and Obedience for me is super expensive, I would have to use my Fal and Ko, only have one of each. I am testing on my Concentration Barbarian and on the Merc. Infinity is completely unapproachable.

1 Like

You realize level 21 enchant gives as much attack rating as Insight does right? It also adds a good amount of damage.

Crushing blow and 330% ED alone would make obedience better than Insight if you don’t care about the mana regen.

Really the only good thing about insight is that it is “good enough” at doing damage and has meditation. It’s a good starter merc weapon. It’s not a great merc weapon.

1 Like

Obedience on my merc helped my barb a lot while I was grinding for better gear. I like to find stuff with my mfer and then use what I have to slowly build my other char from there. Runewords like obedience are great stepping stones towards better items. It’s not top tier but its useful for a while.

1 Like

Pretty much this yeah. Obedience is probably the best you will get on a merc short of an eth reaper toll or infinity though.

For the cost of a fal, ko, and a few low runes the bonuses it gives are incredible.

… The invisible sky wizard.

Oh wait my bad, I thought this was an open ad lib thread. :stuck_out_tongue:

Yes of course, I am talking about where does the Insight get its damage. It is the AR. The Obedience has a bit less AR for level 85 Merc, but has tremendous +ED% and other stats.

At level 85, a slightly better than average Insight is better than Obedience in DPS. Of course Obedience has other perks.

I think I will not make the Obedience for the time being, maybe if I roll an Ethereal Great Poleaxe.

idk man. Mercs don’t have much of a hard time hitting long as they have a small lvl advantage. Insights cool for the mana and it barely misses, but if you want a damage merc i think the obedience beats it pretty easily. It comes with it’s own enchant(nearly 1/3 chance proc on kill) and if you can pair it with gface the cb is pretty high.

I’m all for use what you want, but i think the stats are pretty clearly in favor of obedience if you’re looking for damage.

I… Don’t understand your point. Obedience is just straight up superior in every way compared to Insight if you don’t care about meditate. You keep bringing up attack rating… Insight gives 250% increased attack rating. Obedience’s enchant gives 210% attack rating and several hundred fire damage.

The only thing insight has over Obedience is meditate. For straight up damage Obedience is vastly superior.

My caster chars that eat up mana pots get Insight mercs. If my char doesn’t need a mana ‘fix’ their merc will not be using insight.

1 Like

I am comparing it on maxroll. Obedience loses to a mediocre Insight, and unless you are after the other stats, you can wait until you are rich in runes before making Obedience (Ko + Fal).

Here, if you know how to use it, check against Izual, Azariel, Mausoleum zombies, Insight pulls ahead. https://d2.maxroll.gg/d2planner/sf0106dk

Ok… I checked, with the same items you already had on there.
Vs Izual
Insight DPS 3643
Obedience dps 3863

Now on the right items…

Eth obedience thresher: 5165 dps
Eth Insight thresher: 4943

does maxroll even account for things like cb or the extra damage from enchant? I don’t think it accounts for either.

It does count enchant if you add it, I think thats why he thought insight was better, when even on paper it is not.

It mentions crushing blow as “up to x dps” but does not add it to the listed number because it goes down so fast.

right so in addtion to the numbers given, you also get % of enemies remaining life removed, AND the fire dmg will still be incorrect because it doesn’t account for the -fr stat.

Some other things it own’t account for is the fhr and resistance boosts to char performance.

I think you pretty solidly make the case obedience is the superior budget damage weapon, and insight is a decent weapon with med.

Yeah, I’d say cut the listed crushing blow “up to” damage in half and add that to the weapon dps, would be a fair take.

VS hell diablo, 40% crushing blow is “up to” 20,800 dps.
Cut in half because diablo is not going to have full hp for very long, that is 10400 dps.
So now it would be vs diablo:
Insight eth thresher: 1382 dps
Obedience eth thresher: 1420 dps, 22,220 dps vs full hp diablo, 11,820 dps vs half hp diablo

Of course hell diablo is a bit of an extreme example since crushing blow scales to target hp, but it makes a good point.

Edit: those numbers were from uber diablo, oops :sweat_smile:
It is up to 3530 for Chaos Sanctuary diablo. Still pretty clearly outclasses Insight though.

So adjusted numbers:
Insight eth thresher: 1786 estimated time to kill- 47 seconds
Obedience eth thresher: 1871, with crushing blow at full hp 5401, estimated time to kill 25 seconds
That’s just taken from maxroll

1 Like