think that might be the first thing you’ve ever said that makes sense and i can agree with. except mybe “give advice”, calling your messages giving advice is a slight bit of a reach. but otherwise i agree
You need 20 swings which hit on average to proc. Let’s say hit chance is 75%. The expected amount of hits to proc would be:
(100/5) / 0.75 = 27 hits
And I am not regarding block chance which some monsters have.
No, that’s exactly how probability works. I said amount of hits in average. And yes, you expect a head after 2 coin flips in average. It doesn’t mean you get a head every time you toss a coin 2 times. The more you toss your coin the more you’ll get an average of 1head per 2 coin tosses over time. Each coin flip is independent, the base probability doesn’t change, we’ve got a binomial outcome. Average expectation for a binomial even is:
number of tries * probability of success
If you ever just toss the coin until you get the desired outcome, than the probability of successfully getting heads is 50% in 1 flip and 75% in 2 flips…
I’m gonna pick the pettiest hill to die on but why did they have to call it HUSTLE?
How about Swift… Haste… or surely any other word that sounds a little more medieval than hustle.
There’s an amusing parallel here with hustle culture, juggling multiple prebuffs (gigs) to achieve what others can do with much less effort (inheritance, etc.).
But yeah, it’s kind of a weird name for a Diablo runeword.