Depends on how far you’re willing to mod PlugY. Most people play it for the extra storage space - myself included, but even then, I wouldn’t call PlugY something that “heavily mods” Diablo 2, regardless of how much its settings are utilized. There are private servers that add completely new skills and content. There are mods that give charm inventories, extra levels, auto pickup, etc etc. PlugY is tame in comparison.
No exclusive runewords to ladder and just a race isn’t something a lot of people will be interested in
Yes, because not having exclusive runewords equates to people not playing Ladder. A lot of people didn’t care about Ladder-only runewords because most builds didn’t need them. Ever watch MrLlamaSC? Literally made a career out of producing years worth of content for builds that didn’t need Ladder-only runewords.
If you’ve already collected everything and nothing is lost, why remake a character?
Then you go on to answer your own question. This is why people play Seasons in Diablo 3. Most people enjoy starting fresh with other players, racing on the ladder, and not smashing through content with the same high-end Enigmas/CtA/hotos/whatever and Grushing characters when bored.
I was there during Diablo 3 launch and I couldnt even log in after staying up and all excited ready to join with friends. Totally forgot about it after a couple of weeks. It’s all about having a positive mindset. Helps you survive in this big nasty world.
Maybe go do some yoga or taichi to train up your patience.
I was there during Diablo 3 launch and I couldnt even log in after staying up. Maybe go do some yoga or taichi to train up your patience.
Yup, I still got my first ever created character on my account that has 0 seconds played and has 0 items equipped because of server issues. No one could log in and play for 8 hours straight. 10 years later I still play Diablo 3…
Again with the dismissive comments. Rather than come up with a counter argument, you try the subtle “It’s your problem” approach.
Listen, maybe you have a blissful, cheery spirit and an impeccable ability to shake off bad experiences, but a lot of other people on Planet Earth are a little more realistic than that. People may play the game, but they don’t forget those first experiences. Error 37 still gets tossed around as a joke even after all these years.
I could login and play. I actually had a relatively smooth D3 launch, despite some disconnects, but I know a lot of people had problems.
Thousands of people across all regions have been unable to play D2R for going on over 96 hours now and have been living on the forums waiting for Blizzard to help them out. Do you think they’re going to easily forget that? What say you, with your 8 hours of downtime?
Hmm…
I’d say from my personal Stance, D2:LOD still have an undeniable Value, and that’s how open it is. Proper Offline Singleplayer, LAN/Open Bnet, moddable etc. Also (personal Take) it also doesn’t have that awfull redesign of Classes and Censorship(than again as a pointer we can atleast switch back to Legacy Graphics).
That being said i can’t agree with the overall sentiment. There is some flaws due cuts, censorship etc. And there is a very few of QoL which i geniunly missing (we’ve had that too often already). So for me it feels like they don’t use it’s full Potential. BUT the Graphics alone are too good to pass on. i mean it, except the awfull character-redesign and censorship, the Graphics are amazing and the absolutely nailed to set the overall tone. The huge amount of new Details. I still take my time (not even finished the first act, yet feel like i’ve to point out i play 3 characters at the same time) for switching back and forth between graphics and see the new amazing details. Shared Stash is amazing, small addition but huge impact.
However i’ve to say the biggest reason why (from my perspective) the D2R is too hard to pass on compared to the old D2, and why it’s not inferior is the Gamepad Controls. Don’t get me “wrong” on this, as much as i’ve praise Blizzard for pretty much nailing gamepadcontrols on both Diablo 3 and 2 Resurrected, i “overall” prefer to play ARPG’s like Diablo on M&K. HOWEVER the Hotbar. After having the Hotbar on Gamepad it’s quite hard for me to go back to M&K. I mean it, no matter how long i played Legacy Diablo2:LoD, nowdays after playing so many ARPGs and knowing how controls can done better, for me this is one of the biggest flaws about D2. And when Gamepad fix that issue i rather stick to Gamepad.
As I literally stated in your quote, 10 years later and I still happily play Diablo 3. I’m not some impatient person that jumps to forums and froths at the mouth because a game doesn’t have a perfect launch in the 21st century. Then demands a refund, only to buy the game again in a week or two anyways…
This isn’t as clear-cut as you’re making it out to be. For many, this was a chance to rekindle with old friends and play a game that they grew up loving together. Blizzard took that experience from them. They lost the chance to play at launch while their friends carried on without them.
Did you get to play with any of your loved ones? Were you able to enjoy the experience together?
You always have to look it at from the other side, rather than assuming people are acting solely out of hasty indecision.
You’re paying for an experience. They experience it together and make new memories. Part of Blizzard’s philosophy behind this launch was setting out to achieve reliving old memories. Hell, a lot of Blizzard’s old operating mantra was creating new memories through the experiences they delivered. And for some players, they ruined that.
You always have to look it at from the other side, rather than assuming people are acting solely out of hasty indecision.
Except this is literally what people are doing. What is stopping people from “playing with loved ones” in a week, or however long when the game is stable. Ladder isn’t out, there is no rush to jump in the game literally on launch day and literally race through it.
/NOPICKUP is the best command you can get in this game /// I cannot stand the WSK without it and it will get you killed if u are not using it.
Speaking on the WSK = freaking beautiful … In fact the whole game is remarkable graphics wise . I just killed Normal Baal and started NM so Im about to go to MOO MOO MOOO land …
Perhaps people don’t have time to reshuffle plans because they have lives and planned for this a long time in advance. Not everyone has the luxury of being able to change plans at the drop of a hat.
It’s a single player game. I think the least we can ask for is a functioning game on launch day. That seems reasonable. And if you think people are expecting too much to be able to play even single player at launch, boy are you a naïve consumer blinded by the kool aid.
Hey don’t take my “Point” as dismissive, from my PoV i get you both. Error 37 is pretty known this days - that’s for sure. I however feel like that part of that isn’t because of how much “impact” it truly had, but rather who caused the impact. I remember not exactly how long it took, ( i think a week until it was fixed for the majority) however what i remember is clearly how surprised i was back than how fast it was fixed. Simply because i had so many messed up Launches if it comes down to Online-Game.
Still again - like i mentioned not trying to dismiss your point. It’s like even if i get that (even for blizzard) it’s quite problematic D1 for all games, so i don’t even blame (any company) exactly on that, what still gripes me about D3 especially is the fact they forced this online-only nonsense. If was me i would prefer that i can pretty much play everything offline, even certain mmo’s and stuff, but Games like D3 are especially problematic to me because for me this are the type of Games where it simply doesn’t make sense. You can play the Game completly solo from the very beginning to the end, and D1+2 i’d argue was quite remembered for the possibility that you could enjoy it how you want… solo-offline, via lan parties together, open and closed bnet. This whole “safety” Argument is quite not legit to me. (and hackers where still a problem)
I mean unlike “other” Diablo Veterans and Fans, at some point i made peace with Diablo 3 and nowdays (and yes - i will get so much hate for that) it’s pretty onpar for me with D1+2 despite some design-flaws… however to that to happen it took the console release where you could enjyo it completly offline. And it’s kinda crazy when i started on console i also played it on PC as well, and oh boy the latency. It’s like not super-bad on good days still very enjoyable on PC, but it felt like squeezing out more FPS due it was much smoother than on pc thanks to no latency.
Though i think that’s also a point where we both will disagree. I’m not arguing it’s in it’s core a pure multiplayer-experience either, but i’d argue it’s not pure Singleplayer. I’d argue the strenght and core experience of Diablo is - Play however you want.
I wasn’t referring to you, Yu. I read your post above and I respect what you had to say. I was referring to OctopusCrime.
My point was to be that this game isn’t an exclusively-multiplayer game, meaning if the servers are down, you should still be able to access the content in some way, shape or form via single player as a last resort, if you want to play.