Every other class has to deal with immunities, making various cycles of terror zones inefficient to farm. Hammerdin, while already broken, doesn’t have to worry about this. This means the hammerdin will get the most out of this new dynamic and farm more and better items in the game, even more so than it already can.
With this new system, it’s time to nerf hammers – make them fire damage or something. It’s getting ridiculous now.