From the look of it, GGG has to be the happiest one to see how Diablo 4 is developing

In 2012 they funded they whole game and consolidated their franchise because of the failure of Diablo 3, poaching thousands of players craving for a good arpg

In 2017, they once again grew in playerbase with the massive deception of the diablo 3 playerbase over the Necro expansion

With the upcoming Diablo 4 which is technically Diablo 3 skeleton with better graphics to hide the copy paste, GGG is in a similar spot to reap thousands and thousands of disappointed Diablo fans from blizzard if they time POe2 release right

I love Diablo franchise but sadly Blizzard entertainement has yet to deliver a diablo game

I guess you can’t expect Michelangelo’s patron to paint the Sistine chapel, hence why he contracted his talent in the first place

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Do you feel better ranting about something you have no control over? Alot of people do not like D3 because of the direction it went but who is to say where D4 will end up. I will not buy D4 because of D3, however.

I did try PoE years ago, but the game simply didn’t do it for me, its more similar to D3.
Big numbers doesn’t help the arpg genre.

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Glad you’re not buying it! I’m tired of supporting Activision’s unfinished and rushed games. Hopefully more people will think like you, but I doubt it. If it happens to be good and you buy a month later you’ll catch up no problem. If everyone went with the wait-and-see strategy, I think we’d have games that are on par with what we used to have.

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I personally dont mind rush and unfinished games if they have a solid foundation

Ive played many early access games where the game is not fully developped and yet its an awesome experience

heck

Diablo 2 is a rushed and unfinished game

Act 4 and 5 got switched because of a lack of time

act 4 is missing 3 quests

the potion system is undeveloped

guild housing was planned

to name a few

so rushed and unfinished doesnt automatically equate not good

but its clearly Blizzard’s ability to make a good game with a good foundation that i question

especially Since we know the end result of a fully developed Diablo 3 and the fact that Diablo 4 is a copy paste of it… theres no point to people say “wait and see before judging”

if it looks like a cow, smells like a cow, moos like a cow and taste like a cow… its most likely a cow

It’s true PoE became popular mostly because D3 failed expectations for Diablo 2 dark successor. Now when I think about it it’s not necessarily a bad thing. I’m not a fan how complex PoE is and feels like a job but other hack n slash games got their chance. Can’t play one game till death and competition is always good for customers. It can also result in D4 being much better.

How can it be a better game if we already know how it plays

It’s a copy paste of D3

  • gigantic bosses

  • big numbers

  • overflashy skills

  • similar cartoonish artwork

  • same item plates

  • same zero gravity monster death

  • same over restricted character building

  • paragons

  • similar itemization

  • the horrible concept of Weapon dps is the source of your attack and spells damage

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How do you know those portions are unfinished and not just choices? Like every one of those could just be development choices. The potion system? ??

Early access games always used to be 1. Cheap and 2. Going to be finished and 3. Weren’t the final product. Finished games were complete with perhaps expansion packs and or balance updates or QoL updates things that were unforseen.

And there is no reason to finish a game from a developer standpoint or even hold it to the same quality standard as your last game if you already sold more copies than the pervious title.

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That’s seeing it with era difference ignoring goggles

The gaming landscape and the internet potency of when D2 got released and when D3 got released were 2 completely different eras

For the same reason, let’s say, I won’t judge a hockey player scoring lots of goals in a weak goalie era vs one scoring lots yet less in an era where goalies are strong

Games way back were mostly finished on release back then. Betas weren’t sold. I mean I know D3 got some updates afterwards, but meanwhile you’re playing a weaker version of the game. Sort of like when they add really cool DLC to a game, but I’ve already beaten the game and the DLC is somewhere in the middle. Sure I can go back and play it with my overleveled character or replay the entire game just to play the DLC, but that is weak. Though honestly some DLC’s have been better than the core game.

But I will judge the games based off the games. It isn’t an era thing. If they want to reflect on what the stock investors want and rush out crap thats cool, but I get to judge the game as it is on release. I have no obligation to re-review it either once they finally decide to finish their job. Thing is if everyone stopped buying it, they’d just release it completed or do a better job. There is no money in not selling video games.

And the trend of needing everything fast/now and people not “voting with their money” no matter how weird that sounds is what has driven most game companies to take massive shortcuts because they know you’ll buy the next incomplete POS they put out. And then they can start working on the next. Also I don’t get the entire rushed mentality. I was perfectly find playing solid, well done games, with good storys and mechanics. I didn’t care if the next version didn’t come out for a few years because I still had the last version which is still fun because of how solidly made it was.

D2 was released unfinnished, yes. Look at how it turned out though! Diablo 2 was developed with passion and it shows. Diablo 3 is a corporate cash grab, same as D4 it seems, no passion.

This is the key difference with D2 and D3. D3 and D4 will not have the same following as the legacy games simply because they aren’t the same game!

D3 is more like a watered down MMO with no regards to pvp what so ever. In a sense, you are playing a partially complete game with D3. D1 and D2 was about PvP end game, I know that was my goal!

It is since you are the one that brought sales in the picture

Cross platform wasn’t much of a thing in early 2000

Way less people had powerful enough pc to run games

Way less people had internet

Marketing was more arduous without mainstream news site dedicated to games, a smaller industry, etc

People had to go to the store and buy physical games compared to just downloading the game

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The meta shift in gaming was large corporations buying out small studios and shareholders forcing the new money greedy meta. Consumers not having a brain and buying in no matter what becuase they needed that next piece of entertainment.

Those other factors didn’t contribute to making games less good to make a quicker buck and move onto the next. Cross platform doesn’t mean a games quality in content has to suffer. Way less people owning a PC doesn’t make that so either. Internet access isn’t the only factor in gameplay, single player games used to be good too. Marketing has no effect on the quality of the product produced. And people going to the store didn’t stop anyone from buying a game if their friends had it and said it was good. In fact all of those things just improved the amount of money companies could make without a change in product quality. But if you lower the quality, and hasten the end result and now even more people buy it, and you’re sooner to start your next game, there is no need to make anything to the same level as it was before. In 20 years will anyone be playing d3? Probably not. In 20 years might there still be a base for D2R? Probably not too, but it is far more likely.

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Coz back in the day there was no internet to download patches or internet was very slow.

And GGG lost 80% of their players within 2 weeks after they decided to add special powers to mobs.
Your point?