“Controls are updated so that the skill now casts in free form and no longer locks onto one target at a time”
It’s used in basically the same way, and it’s got a wind up that makes it even more annoying when it locks onto targets and ends when they die, causing you to start the wind up again. You end up needing to start casting on random parts of the screen to just cast free form. Single target lock also sucks because the blades travel slowly, and a moving target will almost always out pace your shots with it’s tracking.
Would be a nice QoL change.